Search Results for: imp

UNSEEN SERVANT

Conjuration (ritual) Level 1 STANDARD Casting Time 1 actionRange 60 feetComponents V, S, MDuration 1 hour This spell creates an invisible, mindless, shapeless, Medium force that performs simple tasks at your command until the spell ends. The servant springs into existence in an unoccupied space on the ground within range. It has AC 10, 1 […]

UNSEEN SERVANT Read More »

MAGE ARMOR

Abjuration Level 1 STANDARD Casting Time 1 actionRange TouchComponents V, S, M Duration 8 hours You touch a willing creature who isn’t wearing armor, and a protective magical force surrounds it until the spell ends. The target’s base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if

MAGE ARMOR Read More »

ILLUSORY SCRIPT

Illusion (ritual) Level 1 STANDARD Casting Time 1 minuteRange TouchComponents S, M Duration 10 days You write on parchment, paper, or some other suitable writing material and imbue it with a potent illusion that lasts for the duration.To you and any creatures you designate when you cast the spell, the writing appears normal, written in

ILLUSORY SCRIPT Read More »

ENSNARING STRIKE

Conjuration Level 1 STANDARD Casting Time 1 bonus actionRange SelfComponents VDuration Concentration, up to 1 minute The next time you hit a creature with a weapon attack before this spell ends, a writhing mass of thorny vines appears at the point of impact, and the target must succeed on a strength saving throw ar be

ENSNARING STRIKE Read More »

D&D Mass Combat – ideas to run clash of armies on the battlefield

Mass combat and clash of armies is uncommon in tabletop roleplaying games, D&D and the like. However, it is possible that some players eventually want to run a campaign that have strategic and politic implications. Wars and military campaign represent one of the most used tool to pursue political goals in a more persuasive way,

D&D Mass Combat – ideas to run clash of armies on the battlefield Read More »

CONTROL FLAMES

Transmutation cantrip STANDARD Casting Time 1 actionRange 60 feetComponents SDuration Instantaneous or 1 hour (see below) You choose a nonmagical flame that you can see within range and that fits within a 5-foot cube. You affect it in one of the following ways: If you cast this spell multiple times, you can have up to

CONTROL FLAMES Read More »