CHEMICAL SIMULATION

Psychometabolism Devotion

Power Check DC 12 Constitution check
Initial Cost 8 PSPs or more (see description)
Maintenance Cost 4 PSPs / round or more (see description)
Range Personal
Preparation Time 1 round
Area of Effect Self
Prerequisites Energy Containment

The psionicist causes his skin to secrete a harmful acid substance. The acid can be secreted on any part of his body at any moment. The acid can dissolve one ounce of solid matter in a single round.

A melee attack from the psionicist’s hand cause 1d4 damage, and any creature grappling the psionicist takes 1d4 acid damage every round.

This psionic power can cause even more harmful effects. The psionicist can decide to increase the Initial Cost and the Maintenance Cost and secrete and even more power ful acid, as described below:

Initial CostMaintenance CostDmg.Effects
Weak Acid8 PSPs4 PSPs / round1d4Dissolve wood and fibers
Average Acid12 PSPs6 PSPs / round1d6Dissolve metals except gold
Strong Acid16 PSPs8 PSPs / round1d8Dissolve all metals
Powerful Acid20 PSPs10 PSPs / round1d10Dissolve rocks. A creatures in melee must make a Constitution saving throw or suffer the poisoned condition until the beginning of its next round of combat.

In addition, the psionicist gains advantage on saving throws against harmful effects based on acid.

Natural 1.

Natural 20.