HEROISM

Enchantment Level 1

STANDARD

Casting Time 1 action
Range Touch
Components V, S
Duration Concentration, up to 1 minute

A willing creature you touch is imbued with bravery. Until the spell ends, the creature is immune to being frightened and gains temporary hit points equal to your spellcasting ability modifier at the start of each of its turns. When the spell ends, the target loses any remaining temporary hit points from this spell.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

Spell Variants & Exotic Components – level 1
Add-on for D&D 5e.
Enhanced spell effects with exotic spell material components.
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SPELL VARIANT #1

Casting Time 1 action
Range Touch
Components V, S
Duration Concentration, up to 1 minute

A willing creature you touch is imbued with bravery. Until the spell ends, the creature is immune to being frightened and gains a +1 bonus to attack rolls, damage rolls and skill checks until the spell ends.
At Higher Levels. When you cast this spell using a spell slot of 2nd leveI or higher, you can target one additional creature for each slot level above 1st.

SPELL VARIANT #2

Casting Time 1 action
Range Touch
Components V, S, M
Duration Concentration, up to 1 minute

A willing creature you touch is imbued with bravery. Until the spell ends, the creature is immune to being frightened and gains +1 bonus to attack rolls, damage rolls, skill checks and hit points for every four level of the spellcaster.
At Higher Levels. When you cast this spell using a spell slot of 2nd leveI or higher. you can target one additional creature for each slot level above 1st.
Components. Heart of Chimera (not consumed).