Horus – Egyptian Avatar for D&D 5e

Horus, Egyptian Avatar

Medium Humanoid; Paladin 20; Proficiency bonus +6

Armor Class 23
Hit Points 340
Speed 15

STRDEXCONINTWISCHA
25 (+7)25 (+7)25 (+7)20 (+5)20 (+5)18 (+4)

Son of the Sun. Horus can employ a sunray or fjrestorm spell at will (once per round).

Spells. He can call upon any sphere for his spells.

ACTIONS

  • Multiattack. Horus’s avatar makes three attacks with his Long Sword of Horus +5.
  • Long Sword +5. Melee Weapon Attack: +25 to hit; one target. Hit: 30 (2d10 +19). This magical weapon acts as a sword +5, holy avenger, but also has the special abilities of a luck blade, defender, and vorpal sword.

DESCRIPTION

The avatar of Horus is a dedicated foe of evil. He is merciless and relentless in his war against the forces of Set. He abhors all forms of deceit and treachery, and nothing will stand in his way when he is attempting to right a wrong or slay a traitor.

God & Clergy (go to page)