Poseidon – God of Seas, Earthquakes and Seaquakes – D&D 5e

Poseidon, Greek Avatar

Medium Humanoid; Druid 14; Fighter 10; Proficiency bonus +9

Armor Class 20
Hit Points 168
Speed 75 ft. (150 ft. swimming)

STRDEXCONINTWISCHA
20 (+5)18 (+4)18 (+4)13 (+1)15 (+2)18 (+4)

Lord of the Oceans. Poseidon’s avatar can move through water with complete freedom, just as if it were air.

Spells. He can draw upon the animal, divination, elemental, healing, plant, and weather spheres for his spells.

ACTIONS

  • Trident. Melee Weapon Attack: +15 to hit; one target. Hit: 8 (1d8 +4). Any being hit by his trident must roll a DC 23 dexterity saving throw or be stuck on its prongs. They will remain there until removed by another character (inflicting 1d10 additional points of damage) or released by the avatar himself.

DESCRIPTION

Poseidon’s avatar is a huge, bearded man.

God & Clergy (go to page)