GIANT LIZARD – 5e stats

Large beast (giant animal), unaligned

Armor Class 12 (natural armor)
Armor Class (suggested) 15 (natural armor)
Hit Points 19 (3d10 + 3)
Speed 30 ft., climb 30 ft.

Proficiency Bonus +2
Proficiency Bonus +2 (5th Edition Advanced Mode)

STRDEXCONINTWISCHA
20 (+5)12 (+1)13 (+1)2 (-4)10 (+0)5 (-3)

Senses darkvision 30 ft., passive Perception 10
Languages –
Challenge 1/4 (50 XP)

ACTIONS

  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

DESCRIPTION

A giant lizard is a large reptilian creature that can grow up to 10 feet long and weigh up to 500 pounds. It has a scaly hide that ranges in color from green to brown, with dark stripes or spots. It has a long tail, powerful jaws, and sharp claws. Some giant lizards have special adaptations, such as the ability to breathe underwater, spit venom, or glide through the air.

COMBAT

A giant lizard is a fierce predator that will attack anything it considers food or a threat. It uses its bite as its primary weapon, inflicting piercing damage with its teeth. Some giant lizards can also use their tails as secondary weapons, whipping them at their enemies for bludgeoning damage. A giant lizard can be trained to serve as a mount or a guard animal, obeying simple commands from its handler. A trained giant lizard can also wear barding and carry a rider or a load.

HABITAT / SOCIETY

A giant lizard can be found in various environments, such as forests, swamps, deserts, and underground caverns. It prefers warm and humid climates, but can adapt to colder or drier ones. A giant lizard is usually solitary or lives in small groups of 2-6 individuals. It hunts by stealth, ambush, or chase, depending on the terrain and the prey. A giant lizard is territorial and will defend its hunting grounds from intruders. A giant lizard is often kept as a pet or a companion by lizardfolk, who share a natural affinity with the beasts. Lizardfolk use giant lizards for transportation, hunting, and warfare. Other races, such as drow, duergar, kobolds, and goblins, also use giant lizards as mounts and pack animals.

ECOLOGY

A giant lizard is an omnivorous creature that feeds on plants, fruits, insects, rodents, birds, fish, and other small animals. It can also scavenge carrion or attack larger prey, such as deer, boars, or humans. A giant lizard can go for long periods without food or water, relying on its fat reserves and metabolism. A giant lizard reproduces by laying eggs in a nest of vegetation or dirt. The eggs hatch after several weeks, and the young are independent from birth. A giant lizard can live for up to 20 years in the wild. A giant lizard plays an important role in the ecosystem, as both a predator and a prey. A giant lizard also serves as a source of leather, meat, bones, and teeth for various crafts and trades.

Giant Lizards can be used as mounts or pulling animals for vehicles.

The statistics are detailed in the D&D 5e Animals & Vehicles reference guide. Just have a look at the preview on DrivethruRpg.