Artemis – God and Clerics for D&D 5e

Artemis (Intermediate God)

An illegitimate daughter of Zeus, the huntress Artemis is the patroness of young girls, and the mistress of beasts and all wild things. She will have nothing to do with men, perhaps because she has often helped women in childbirth and blames men for all the pain involved. Although renowned as a huntress, Artemis kills only to feed herself and others, never for sport. In her true form, she is a slim young girl. Unlike the other Olympian gods, she dwells in the forests
of Arcadia, surrounded by a band of chaste and hardy nymphs. She has complete control over any non-magical animal while it is in the forests of Arcadia.

Roleplaying Tips

Artemis loves the rugged life of a huntress. Except for helping women during childbirth, she avoids involving herself in any other human matters. She values her privacy, and will severely punish any man violating it. Omens from Artemis are always delivered by wild
beasts.

STATISTICS

  • Alignment. Neutral Good.
  • Worshippers Alignment. Any non-evil.
  • Spheres of Influence. Childbirth, Hunting, Wild beasts.
  • Holy Symbol. Bow and arrow on a lunar disk.

Druids of Artemis

Only women may become druids of Artemis. They must live in the forests, tending the animals, avoiding men, and above all, remaining chaste. Artemis punishes any violation of the rules concerning chastity by the pennanent withdrawal of all powers and standing in her church.

Alignment Restriction. Neutral.

Weapons Allowed. Non-metal weapons.

Armors Allowed. Non-metal armors.

Divine Domains. Knowledge, Life, Nature, Tempest.

GRANTED POWERS

  • Level 7. Ignore penalties for ranged attacks.
  • Level 14. Artemis’ Animal Control.