Indra – Indian Avatar for D&D 5e

Indra, Indian Avatar

Medium Humanoid; Fighter 18; Druid 14; Proficiency bonus +11

Armor Class 23
Hit Points 252
Speed 90 ft.

STRDEXCONINTWISCHA
20 (+5)18 (+4)18 (+4)16 (+3)18 (+4)18 (+4)

Golden Armor. Indra’s avatar wears magical golden armor that protects him from all non-magical missile attacks.

Spells. He can call upon the elemental or weather spheres for his spells.

ACTIONS

  • Multiattack. Brahma’s avatar makes three attacks his weapons.
  • Flaming Sword +5. Melee Weapon Attack: +24 to hit; one target. Hit: 19 (1d12 +13). A flaming sword +5 that is can be used to ignite objects just as a flame tongue can.
  • Long Bow. Ranged Weapon Attack: +15 to hit; one target. Hit: 19 (2d10 +8). A bow from which he can fire lightning bolts that do 2d10 points of damage and have a range of 1,000 yards. The magic of this bow eliminates all negative modifiers for range.

DESCRIPTION

Indra’s avatar takes the form of a red-skinned warrior with gangling arms.

God & Clergy (go to page)