PRIMAL SAVAGERY

Transmutation cantrip

STANDARD

Casting Time 1 action
Range Self
Components S
Duration Instantaneous

You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. Make a melee spell attack against one creature within 5 feet of you. On a hit, the target takes 1d10 acid damage. After you make the attack, your teeth or fingernails return to normal.
At Higher Levels. Damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).

Spell Variants & Exotic Components – level 0
Add-on for D&D 5e.
Enhanced spell effects with exotic spell material components.
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SPELL VARIANT #1

Casting Time 1 action
Range Self
Components S, M
Duration Variable (see below)

You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. This spell variant extends the duration to variable, as long as the spellcaster has intelligence points left. Each round the spell is active, the spellcaster must temporarily reduce its intelligence by 1 point. Lost intelligence is regained at the rate of 1 point per hour or after a short rest. Make a melee spell attack against one creature within 5 feet of you. On a hit, the target takes 1d12 slashing damage damage.
At Higher Levels. Damage increases by 1d12 when you reach 5th level (4d8), 11th level (3d12), and 17th level (4d12).
Components. Hide of Worg (not consumed).