Lei Kung – God and Clerics for D&D 5e

Lei Kung (Intermediate God)

Although Shang-ti has established an entire Ministry of Thunder, it is dominated by Lei Kung, the Duke of Thunder. In his true form, he is an ugly, blue-skinned brute with wings and claws. He is clad only in a belt and loincloth, with drums hanging from his waist. In his hands he carries a hammer and a chisel.

Although he has several duties, Lei Kung’s favorite is that of vengeful punisher of undetected, wicked deeds. He also hunts down and destroys evil spirits that have dominated human bodies, or humans who have committed crimes not governed by moral law. Lei Kung treats all of these criminals the same – he uses his chisel to strike them dead.

Another of Lei Kung’s duties is to beat the drums hanging
from his belt during storms. He performs this duty while several
other deities perform similar tasks required to make rainstorms.

Roleplaying Tips

Lei Kung is a malicious deity who enjoys inflicting pain on mortals and spirits alike. As long as there are plenty of wrongdoers for him to track down, he remains content.

But when he runs out of deserving victims, he often listens to the false accusations of spiteful rivals or suspicious neighbors.

The only omen Lei Kung ever bothers to send is a deafening roar of thunder as he strikes a victim dead.

STATISTICS

  • Alignment. Lawful Evil.
  • Worshippers Alignment. Any.
  • Spheres of Influence. Thunder, Vengeance.
  • Holy Symbol. Hammer and chisel.

Clerics of Lei Kung

Priests dedicated to Lei Kung must dedicate themselves to ferreling out the misdeeds of others, and often assume the role of spy or informer. They are sometimes asked to assist their patron in tracking down a spirit that has assumed the form of a man.

Alignment Restriction. Lawful Good, Lawful Neutral, Lawful Evil, Neutral Good, Neutral, Neutral Evil, Chaotic Good, Chaotic Neutral, Chaotic Evil.

Weapons Allowed. Hammer, Javelin.

Armors Allowed. Light armors.

Divine Domains. Light, Tempest, War.

GRANTED POWERS

  • Level 3. Sneak Attack (1d6); Roguish Archetype.
  • Level 6. Sneak Attack (2d6); Expertise (as 6th level rogue).
  • Level 9. Sneak Attack (3d6); Roguish Archetype feature.
  • Level 12. Sneak Attack (4d6).