DANGER SENSE

Clairsentient Devotion

Power Check DC 10 Wisdom check
Initial Cost 1 PSPs
Maintenance Cost 6 PSPs / hour
Range Personal
Preparation Time 1 action
Area of Effect 20-foot radius per Wisdom score
Prerequisites Precognition

“I sense danger, and I’ll root it out”

The psionicist can sense danger approaching and he gets a sort of sixth sense of what is about to happen.

This psionic power allows one to act a few instants before danger manifests itself.

This power does not reveal the nature of the danger but can provide an idea of the direction.

The psionicist gets one of the following effects one round before the danger manifests:

  • One move action
  • One attack action
  • +2 on Armor Class
  • +2 on initiative
  • +2 on all saving throws

Psionic Powers – Mind over Matter

Have a look at the preview on DrivethuRpg to know more about the Psionic Experiment.