Frey – Norse Avatar for D&D 5e

Frey, Norse Avatar

Medium Humanoid; Cleric 12; Fighter 14; Proficiency bonus +9

Armor Class 18
Hit Points 169
Speed 75 ft.

STRDEXCONINTWISCHA
19 (+4)18 (+4)18 (+4)18 (+4)18 (+4)18 (+4)

Lord of the Horses. No horse will ever ride into battle against Frey’s avatar.

Control Weather. He can summon or dispel any rain clouds in his sight in the space of 1 turn.

Spells. He can call upon the animal, charm, creation, divination, plant, sun, and weather spheres for his spells.

ACTIONS

  • Multiattack. Frey’s avatar makes two attacks with his Two-handed Sword +3.
  • Two-handed Sword +3. Melee Weapon Attack: +19 to hit; one target. Hit: 15 (1d10 +10). Any being struck by the avatar’s sword must roll a DC 20 wisdo saving throw or lose all desire to fight and include abandon the path of the fighter.

DESCRIPTION

Frey’s avatar is a handsome young man.

God & Clergy (go to page)