Kuan-Ti – God and Clerics for D&D 5e

Kuan Ti (Intermediate God)

Kuan-ti, also known as Huan-ti, is the god of fortune telling and war. Instead of making war, however, he tries to prevent it whenever possible. He is a great scholar and protector of the people, though he can be merciless and unforgiving in the pursuit of his duties.

When war is unavoidable between two earthly powers, it is his task to adjudicate the dispute and determine who is deserving of victory.

Occasionally, he enjoys using his intellectual prowess to predict the future, which accounts for his position as the god of fortune-telling.

In his true form, he appears as a large, muscular man with green armor and red skin.

Roleplaying Tips

Although he is the god of war, Kuan-Ti is not very warlike. Whenever possible, he prefers to see political differences settled by diplomatic rather than military means.

When a war does erupt, he prefers to remain uninvolved until he has determined which side is more valorous, for experience has taught him that warriors fighting for just causes tend to be more brave than those fighting on behalf of evil.

STATISTICS

  • Alignment. Neutral Good.
  • Worshippers Alignment. Lawful Good, Neutral Good, Chaotic Good.
  • Spheres of Influence. War, Fortune telling, Protection.
  • Holy Symbol. Black winged chariot.

Clerics of Kuan-Ti

Clerics devoted to Kuan-Ti must be competent fighters, but cannot be quarrelsome or pugnacious. They must always be ready to defend the weak or the empire, but can never lift their weapons for personal gain.

All priests of Kuan-ti must have a wisdom and strength score of 15 or more.

Alignment Restriction. Lawful Good, Neutral Good, Chaotic Good.

Weapons Allowed. Any.

Armors Allowed. Any armor.

Divine Domains. Life, Peace, Twilight, War.

GRANTED POWERS

  • Level 6. Gains bonus features as a fighter of 5 level lower.