Sun Spirit – American Indian Avatar for D&D 5e

Sun Spirit, American Indian Avatar

Medium Humanoid; Fighter 14; Illusionist 14; Proficiency bonus +10

Armor Class 20
Hit Points 196
Speed 75 ft. (flying)

STRDEXCONINTWISCHA
20 (+5)20 (+5)18 (+4)18 (+4)16 (+3)18 (+4)

Gaze. When someone looks at Sun’s avatar with harmful intent, the attacker must roll a DC 19 charisma saving throw or be permanently blinded.

Spells. He can call upon the Illusion/Enchantment school of magic for his spells

ACTIONS

  • Multiattack. The Sun Spirit makes two attack with its composite long bow.
  • Bow. Ranged Weapon Attack: +15 to hit; range 150/600 ft,; one target. Hit: 12 (1d8 +8).

DESCRIPTION

Sun’s avatar takes the form of a yellow-skinned, yellow haired warrior of great physical strength and attractiveness.

God & Clergy (go to page)