OGRE BOLT LAUNCHER – 5e stats

Large giant (ogre), chaotic evil

Armor Class 13 (hide armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft.

Proficiency Bonus +2
Proficiency Bonus +4 (5th Edition Advanced Mode)

STRDEXCONINTWISCHA
19 (+4)12 (+1)16 (+3)5 (-3)7 (-2)7 (-2)

Saving Throws Str +6, Con +5
Senses darkvision 60 ft., passive Perception 8
Languages Common, Giant
Challenge 2 (450 XP)

ACTIONS

  • Fist. Melee Weapon Attack: +6 to hit, reach 5 ft. , one target. Hit: 9 (2d4 + 4) bludgeoning damage.
  • Bolt Launcher. Ranged Weapon Attack: +3 to hit, range 120/480 ft., one target. Hit: 17 (3d10 + 1) piercing damage.

5th Edition Advanced Mode
Limiting the power of a character and making the overall difficulty of the game harder, does not reduce the creativity, indeed it does quite the opposite.
The Game Master has the option to use any and all of the instances proposed in this guide, or just some of them according to their preference.

It is the lack of something that move and motivate characters, not the abundance of it


DESCRIPTION

An ogre bolt launcher is a fearsome sight on the battlefield, wielding a massive crossbow that can fire bolts larger than a human. These bolts can pierce through armor, flesh, and even stone with ease, making them deadly weapons against any foe. Ogre bolt launchers are usually hired by other creatures as mercenaries or siege engines, as they can inflict great damage from a distance. They are also known for their brute strength and savage temperament, which make them formidable opponents in close combat as well.

COMBAT

Ogre bolt launchers prefer to attack from afar, using their bolt launchers to rain death upon their enemies. They can fire up to six bolts before they need to reload, which takes them a few seconds. They are not very accurate, but their bolts have such force that they can still cause serious harm even if they miss their intended target. If their enemies get too close, ogre bolt launchers switch to their greatclubs, which they use to smash and crush anything in their way. They are not very smart or tactical, but they are fearless and relentless in battle.

HABITAT / SOCIETY

Ogre bolt launchers are usually found among other ogres, living in tribes or clans in the mountains, hills, or forests. They are often the leaders or elite warriors of their groups, as they command respect and fear from their kin. They are also sought after by other creatures who want to use their services as hired guns or siege weapons. Ogre bolt launchers are loyal to those who pay them well and feed them enough, but they are also greedy and unpredictable, and may turn on their employers if they feel cheated or bored. Ogre bolt launchers have no interest in culture or civilization, and only care about fighting and plundering.

ECOLOGY

Ogre bolt launchers are carnivorous and voracious, eating anything that moves or bleeds. They hunt for food in groups, using their bolt launchers to bring down large prey such as deer, bears, or even dragons. They also scavenge for food from the corpses of their enemies or victims, sometimes eating them raw or cooking them over a fire. Ogre bolt launchers have few natural predators, as most creatures avoid them or flee from them. They are also immune to most diseases and poisons, thanks to their hardy constitution and robust immune system.

ROLE OF THE OGRE BOLT LAUNCHER IN OGRE ARMIES

An ogre bolt launcher is a specialized type of ogre that uses a huge crossbow to fire massive bolts at their enemies. They are often hired by other creatures as mercenaries or siege engines, as they can inflict great damage from a distance. They are also the leaders or elite warriors of their ogre tribes, commanding respect and fear from their kin.

The role of an ogre bolt launcher in an ogre army depends on the situation and the employer. In general, they serve as the main ranged attackers, supporting the melee fighters with their powerful shots. They can also act as scouts, snipers, or ambushers, using their darkvision and stealth to surprise their foes. They can also be used to break through fortifications, walls, or gates, as their bolts can pierce through stone and metal.