VAMPIRIC TOUCH

Necromancy Level 3

STANDARD

Casting Time 1 action
Range Self
Components V, S
Duration Concentration, up to 1 minute

The touch of your shadow-wreathed hand can siphon life force from others to heal your wounds. Make a melee spell attack against a creature within your reach. On a hit, the target takes 3d6 necrotic damage, and you regain hit points equal to half the amount of necrotic damage dealt. Until the spell ends, you can make the attack again on each of your turns as an action.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

Spell Variants & Exotic Components – level 3
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SPELL VARIANT #1

Casting Time 1 action
Range Self
Components V, S
Duration Concentration, up to 1 minute

The touch of your shadow-wreathed hand can siphon life force from others to heal your wounds. Make a melee spell attack against a creature within your reach. On a hit, the target takes 3d8 necrotic damage, and you regain hit points equal to the amount of necrotic damage dealt. Until the spell ends, you can make the attack again on each of your turns as an action. In addition, this spell variant forces the creature touched to make a Constitution saving throw. If the saving throw fail, you drain 1 point of constitution from the creature touched to increase yours.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.

Components. Flask of Powder of Vampire.