STEEL WIND STRIKE

Conjuration Level 5

STANDARD

Casting time 1 Action
Range 30 feet
Components S, M
Duration Instantaneous

You flourish the weapon used in the casting and then vanish to strike like the wind. Choose up to five creatures you can see within range. Make a melee spell attack against each target. On a hit, a target takes 6d10 force damage.
You can then teleport to an unoccupied space you can see within 5 feet of one of the targets you hit or missed.
Components. A melee weapon worth at least 1 sp.

Spell Variants & Exotic Components – level 5
Add-on for D&D 5e.
Enhanced spell effects with exotic spell material components.
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