Soma – Indian Avatar for D&D 5e

Soma, Indian Avatar

Large Humanoid; Illusionist 18; Proficiency bonus +6

Armor Class 20
Hit Points 180
Speed 75 ft.

STRDEXCONINTWISCHA
18 (+4)19 (+4)19 (+4)19 (+4)18 (+1)18 (+4)

Master of Illusion. Every time an attacker strikes Soma’s avatar, he must roll a DC 18 wisdom saving throw or believe his attack failed to inflict any damage.

Spells. He can draw upon the iIlusion school of magic for his spells.

ACTIONS

  • Dagger. Melee Weapon Attack: +10 to hit; one target. Hit: 6 (1d4 +4). Anyone struck by the avatar’s dagger must roll a DC 18 wisdom saving throw or believe that they have died. This misconception lasts 1d10 turns, during which the character is effectively out of the game.

DESCRIPTION

Soma’s avatar usually appears in the form of a large, silver-skinned giant.

God & Clergy (go to page)