Morning Star Spirit – American Indian Avatar for D&D 5e

Morning Star Spirit, American Indian Avatar

Medium Humanoid; Fighter 13; Cleric 12; Proficiency bonus +9

Armor Class 20
Hit Points 182
Speed 75 ft. (flying)

STRDEXCONINTWISCHA
20 (+5)18 (+4)18 (+4)18 (+4)18 (+4)18 (+4)

Immunity. Morning Star’s avatar is immune to all forms of light or heal attacks, such as prismatic sphere, rainbow pattern, fireball, flame strike, etc .

Animate any Object. He can animate and control any single object, such as a tepee, tree, boulder, etc.

Spells. He can cast spells as a 12th level priest, save that he has access to any priest spell of 6th level or below in the creation and healing spheres. He can also use the raise dead spell.

ACTIONS

  • Multiattack. Morning Star’s avatar can make two melee attacks with his fists.
  • Fists. Melee Weapon Attack: +17 to hit; one target. Hit: 8 (1d3 +8).

DESCRIPTION

Morning Star’s avatar always takes the form of a young man armed only with his bare hands or a rope.

God & Clergy (go to page)