Set – God and Clerics for D&D 5e

Set (Intermediate God)

A cold and calculating god, Set is the jealous personification of evil. He always acts against the interests of mankind and the other gods of Egypt. His followers are a dark and scorned lot who work under
cover of darkness and keep themselves cloaked in treachery and deceit.

Set was the son of Geb and Nuth. His birth was horrific by any measure, for he tore himself free from his mother’s womb and sprang upon the world as a foul and hideous thing. Although he has the body of a human male, his head is that of a jackal. Set’s supreme act of evil was murdering the god Osiris.

Roleplaying Tips

Set guards his power and his secrets carefully. He is always looking for ways to recruit new followers and disrupt the churches of the other Egyptian gods. Despite his loathsome nature, Set takes good care of his followers and will not willingly betray or abandon his people.

STATISTICS

  • Alignment. Lawful Evil.
  • Worshippers Alignment. Any evil alignment.
  • Spheres of Influence. Desert storms, Drought, Chaos.
  • Holy Symbol. Coiled cobra.

Clerics of Set

Priests of Set often oversee the activities of thieves, assassins, and other evil beings. It is not uncommon for an order of assassins to be headed by such an individual. They are not permitted to betray members of their order and must always work to promote “the brotherhood of evil.”

Alignment Restriction. Any evil alignment.

Weapons Allowed. Any weapon.

Armors Allowed. Any armor.

Divine Domains. Grave, Life, Trickery, Twilight, War.

GRANTED POWERS

  • Level 1. Sneak Attack as a rogue of the same level.
  • Level 5. Immunity to all poisons.
  • Level 10. Attracts 2d10 loyal followers of evil alignment to form a detachment of the brotherhood of evil.