Susanoo – God and Clerics for D&D 5e

Susanoo (Intermediate God)

Susanoo is the god of storms. He was born when lzanagi washed his nose after returning from the Land of Darkness. Susanoo immediately began causing trouble, pestering his father for permission to go to the Land of Darkness and visit his mother. Eventually, Izanagi grew tired of these petitions and sent his son away. So Susanoo went to see his sister Amaterasu in the heavens, playing such a cruel trick on her that she rushed into a cave and hid, depriving the world of light.

In punishment for his terrible acts, the other gods shaved Susanoo’s beard, pulled out his fingernails, and ejected him from the heavens. Susanoo has the power to deprive any being of night for up to one week. He can also send lightning bolts to strike any being on earth. In his true form , Susanoo is a beardless man with a fierce aspect and no fingernails.

Roleplaying Tips

Susanoo is a very unpredictable god. Sometimes, when he creates storms, the result is not so terrible, but on other occasions, he savages the land from one end to the other, ripping up trees, destroying homes, and flooding crops. He sometimes sends his lightning bolts to strike down those who have offended him. Sometimes, in fact, he sends his lightning bolts to strike someone down for no reason at all.

STATISTICS

  • Alignment. Chaotic Neutral.
  • Worshippers Alignment. Any chaotic alignment.
  • Spheres of Influence. Storms.
  • Holy Symbol. Lightning bolt.

Clerics of Susanoo

Priests of Susanoo must always weather fierce storms outside of shelter. They tend to be moody, unpredictable, and unreliable. Despite these handicaps, they often find temporary work with farmers, using their weather controlling abilities to safeguard crops – usually for a good price.

Alignment Restriction. Any chaotic alignment.

Weapons Allowed. Bows, Polearms, Spear.

Armors Allowed. Any magical armor.

Divine Domains. Forge, Knowledge, Light, Tempest, War.

GRANTED POWERS

  • Level 10. Susanoo’s Control Weather.