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MENTAL BARRIER

Universal Devotion Power Check DC 10 Intelligence checkInitial Cost 3 PSPsMaintenance Cost 1 PSPs or more / round (see description)Range PersonalPreparation Time 1 bonus action or 1 reactionArea of Effect SelfPrerequisites none Mental Barrier protect the mind by presenting the attacker fake “targets”. The defender focus on one or more repetitive thoughts in order to […]

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ID INSINUATION

Universal Devotion Power Check DC 12 Intelligence checkInitial Cost 5 PSPs or more (see description)Maintenance Cost n/aRange 200/400/600 feetPreparation Time 1 actionArea of Effect 1 creaturePrerequisites none This mental attack aims to unleash the target’s deepest and primitive instincts, creating an inner conflict that overcome the superego. Cruelty and ferocity try to take the upper

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PSYCHOKINESIS

“Matter does not generate thoughts, but thoughts generates matter” This discipline is the comprehension of matter at its deepest level. The psionicist instinctually feels the energies that can do and undo matter, because for a psichokineticist reality is one, undistinguishable and objective, but they can manipulate the rules that undergo its foundations. Wood, metals, rocks,

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PSIONIC

Psionic Powers for DnD 5e Content under construction For questions or whatever you can join me on Reddit Note for the reader: The content presented here is in experimental mode and to the benefit of monsters only. Expect changes in some of its elements from time to time. The general idea will be to remain

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SABER-TOOTHED TIGER – 5e stats

Large beast (animal), unaligned Armor Class 12Hit Points 52 (7d10 + 14)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 20 (+5) 14 (+2) 15 (+2) 3 (-4) 12 (+1) 8 (-1) Skills Perception +3, Stealth +6Senses passive Perception 13Languages –Challenge 2 (450 XP) Keen Smell. The tiger has advantage on Wisdom (Perception) checks

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Dnd 5e Revenant Tactics – build challenging encounters against a Revenant

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Revenant Note: This has been prepared utilizing only the 5E Core Rules. The Revenant can be found in the Monster Manual page 259. The Revenant is a physical embodiment of Revenge. It is created only when the dying essence of

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FERRAGAN – 5e stats

Medium construct (automaton), lawful evil Armor Class 17 (natural armor)Hit Points 32 (5d8 + 10)Speed 20 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 12 (+1) 14 (+2) 5 (-3) 10 (+0) 3 (-4) Damage Immunities fire, piercing, poison, slashingCondition Immunities charmed, exhaustion, frightened, paralyzed,

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AURUMVORAX – 5e stats

Small beast, unaligned Armor Class 20Hit Points 54 (12d6 + 12)Speed 40 ft., burrow 15 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 12 (+1) 17 (+3) 13 (+2) 2 (-4) 11 (+0) 5 (-3) Skills Perception +3, Stealth +8Senses passive Perception 13Damage Resistances bludgeoning, fire (magical)Damage Immunity fire (nonmagical), poisonDamage Immunities poison Challenge 6 (2,300

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SWARM OF PIRANHA ANTS – 5e stats

Gargantuan swarm of tiny beasts, unaligned Armor Class 10 (Natural Armor)Hit Points 825 (special)Speed 20 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 4 (-3) 10 (+0) 11 (+0) 1 (-5) 9 (-1) 1 (-5) Damage Resistance Bludgeoning, Piercing, SlashingCondition Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, StunnedSenses Blindsight 10 Ft., passive Perception

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SWARM OF ANTS – 5e stats

Gargantuan swarm of tiny beasts, unaligned Armor Class 10 (Natural Armor)Hit Points 825 (special)Speed 20 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 3 (-4) 10 (+0) 10 (+0) 1 (-5) 9 (-1) 1 (-5) Damage Resistance Bludgeoning, Piercing, SlashingCondition Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, StunnedSenses Blindsight 10 Ft., passive Perception

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