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GRELL PHILOSOPHER – 5e stats

Medium aberration (grell), neutral evil Armor Class 11Hit Points 44 (8d8 + 10) Speed 10 ft., fly 30 ft. (hover) Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 12 (+1) 13 (+1) 16 (+3) 17 (+3) 15 (+2) Saving Throws Int +5, Wis +5, Cha +4Skills […]

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FEEL SOUND

Clairsentient Devotion Power Check DC 10 Wisdom checkInitial Cost 6 PSPsMaintenance Cost 1 PSPs / roundRange PersonalPreparation Time 1 actionArea of Effect SelfPrerequisites Clairaudience “Know the mystery of sound to know the mystery of the universe” The psionicist’s skin becomes a receptor of sound waves and can now use his tactile sensations to “hear” and

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5e Advanced Mode – A set of advanced rules to increase the game challenge

The 5e Advanced Mode is a pdf that contains tips and changes to the basic rules of Dungeons & Dragons 5e to make it more challenging. The changes does not modify the core mechanics of the game. You can apply all the modifications, or just some of them, according to your personal goal as Game

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GIANT SLUG – 5e stats

Huge beast (giant animal), unaligned Armor Class 12 (natural armor)Hit Points 138 (12d12 + 60)Speed 30 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 22 (+6) 4 (-3) 20 (+5) 1 (-5) 10 (+0) 4 (-3) Skills Perception +3Condition Immunities proneDamage Immunities bludgeoning weaponsDamage Resistances acidSenses Darkvision 120 ft., passive Perception

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ASTRAL WOLF – 5e stats

Large fiend, neutral evil Armor Class 16 (on Astral Plane)Hit Points 39 (6d10 + 6)Speed 60 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 16 (+3) 13 (+1) 12 (+1) 2 (-4) 16 (+3) 10 (+0) Skills Perception +5Senses darkvision 60 ft., passive Perception 15Languages –Challenge 2 (450 XP) Astral Howl. The astral howl

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DOMINATION

Telepathic Devotion Power Check DC 12 Charisma checkInitial Cost ContactMaintenance Cost Special (see description)Range 100 feetPreparation Time 1 actionArea of Effect 1 creaturePrerequisites Mindlink Description. The psionicist can compel the target to accomplish actions according to the psionicist will. Once contact is established, the psionicist can spend one action to use the domination on the

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SABER-TOOTHED TIGER – 5e stats

Large beast (animal), unaligned Armor Class 12Hit Points 52 (7d10 + 14)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 20 (+5) 14 (+2) 15 (+2) 3 (-4) 12 (+1) 8 (-1) Skills Perception +3, Stealth +6Senses passive Perception 13Languages –Challenge 2 (450 XP) Keen Smell. The tiger has advantage on Wisdom (Perception) checks

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Dnd 5e Revenant Tactics – build challenging encounters against a Revenant

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Revenant Note: This has been prepared utilizing only the 5E Core Rules. The Revenant can be found in the Monster Manual page 259. The Revenant is a physical embodiment of Revenge. It is created only when the dying essence of

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AURUMVORAX – 5e stats

Small beast, unaligned Armor Class 20Hit Points 54 (12d6 + 12)Speed 40 ft., burrow 15 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 12 (+1) 17 (+3) 13 (+2) 2 (-4) 11 (+0) 5 (-3) Skills Perception +3, Stealth +8Senses passive Perception 13Damage Resistances bludgeoning, fire (magical)Damage Immunity fire (nonmagical), poisonDamage Immunities poison Challenge 6 (2,300

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SAVANT ABOLETH – 5e stats

Huge aberration, lawful evil Armor Class 18 (Natural Armor)Hit Points 202 (27d12 + 27)Speed 10 ft., swim 40 ft. Proficiency Bonus +5Proficiency Bonus +12 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 21 (+5) 7 (-2) 13 (+1) 20 (+5) 16 (+3) 19 (+4) Saving Throws Con +6, Int +10, Wis +8Skills Arcana +12, History +12, Perception +10 (See

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