Search Results for: owl

Old School Renaissance – Dungeon Crawl Classics – DCC Empire of the East #1 Hunt for the Howling God

Publisher: Goodman Games If you are looking for a new and exciting adventure for your Dungeon Crawl Classics RPG, you might want to check out DCC Empire of the East #1 Hunt for the Howling God. This is the first module in a series of three that adapts the classic post-apocalyptic fantasy novels by Fred […]

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HOWLER – 5e stats

Large fiend, chaotic evil Armor Class 16 (natural armor)Hit Points 90 (12d10 + 24)Speed 40 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 17 (+3) 16 (+3) 15 (+2) 5 (-3) 20 (+5) 6 (-2) Saving Throws (suggested) Str +6, Wis +8Skills Perception +8Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing

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GIANT OWL – 5e stats

Large beast (giant animal), unaligned Armor Class 12Hit Points 19 (3d10 + 3)Hit Points (suggested) 26 (4d10 + 4)Speed 5 ft., fly 60 ft. (suggested fly 50 ft.) Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 13 (+1) 15 (+2) 12 (+1) 8 (-1) 13 (+1) 10 (+0) Skills Perception +3, Stealth +4Senses darkvision

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OWL – 5e stats

Tiny beast (animal), unaligned Armor Class 11Hit Points 1 (1d4-1)Speed 5 ft., fly 60 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 3 (-4) 13 (+1) 8 (-1) 2 (-4) 12 (+1) 7 (-2) Skills Perception +3, Stealth +3Senses Darkvision 120 ft., passive Perception 13Challenge 0 (10 XP) Flyby. The owl doesn’t provoke opportunity

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OWLBEAR – 5e stats

Large monstrosity, unaligned Armor Class 13 (Natural Armor)Hit Points 59 (7d10+21)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 20 (+5) 12 (+1) 17 (+3) 3 (-4) 12 (+1) 7 (-2) Saving Throws (suggested) Str +7, Con +5Skills Perception +3Senses Darkvision 60 ft., passive Perception 13Challenge 3 (700 XP) Bear Hug (suggested). If

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Heroquest Master Screen

Game Master Traits – Knowledge

Previous Article…Game Master Traits – Impartiality It’s time to talk about the second trait a game master should possess. Knowledge Most of the articles I have read about “knowledge”, almost all of them I’d say, pose the problem of knowledge under one point of view. It’s always the same. Knowledge of the rules, knowledge of

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EUPARKERIA – 5e stats

Small beast (dinosaur), unaligned Armor Class 15Hit Points 13 (3d6 + 3)Speed 30 ft., climb 20 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 12 (+1) 15 (+2) 12 (+1) 4 (-3) 14 (+2) 6 (-2) Saving Throws Dex +4Skills Perception +4, Stealth +4Senses Languages passive Perception 14Challenge 1/4 (50 XP) Keen Smell. The Euparkeria Beast

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Magical Dominions and Arcane Politics: Unveiling The Principalities of Glantri

Publisher: Wizards of the Coast (previously TSR) Introduction to Glantri Glantri, a land where magic weaves into the fabric of reality, stands as a magocracy within the vibrant world of Mystara. Here, arcane power is the cornerstone of society, and the Great School of Magic in Glantri City is the heart of magical learning and

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CORAL GOLEM – 5e stats

Large construct (golem), unaligned Armor Class 20 (natural armor)Hit Points 114 (12d10 + 48)Speed 20 ft., swim 30 ft. Proficiency Bonus +4Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 20 (+5) 5 (-3) 18 (+4) 3 (-4) 11 (+0) 1 (-5) Saving Throws Con +8, Wis +4Resistances bludgeoning, piercing, and slashing from nonmagical attacksImmunities

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