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From Golems to Automatons: A Guide to the Different Types of Constructs in D&D

Constructs are a type of creature in Dungeons and Dragons that are made up of inorganic material, such as metal, stone, wood, or clay. They are usually created by intelligent tinkerers, talented magicians, and others with the know-how to forge such automatons. Constructs serve their masters with complete obedience, and often have special abilities or features […]

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HANGMAN TREE – 5e stats

Huge plant, neutral evil Armor Class 12 (vines 15)Hit Points 76 (8d12 + 24)Speed 0 (see below) Proficiency Bonus +3Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 20 (+5) 1 (-5) 16 (+3) 7 (-2) 14 (+2) 10 (-1) Condition Immunities blinded, deafenedLanguages CommonSenses tremorsense 120 ft., passive Perception 12Vulnerabilities cold, lightingChallenge 7 (2,900 XP) Hallucinatory Perfume.

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GRIFFON – 5e stats – majestic creatures with the characteristics of both lions and eagles

Large monstrosity, unaligned Armor Class 12Hit Points 59 (7d10 + 21)Speed 30 ft., fly 80 ft. Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 15 (+2) 16 (+3) 2 (-4) 13 (+1) 8 (-1) Saving Throws (suggested) Str +6, Con +5Skills Perception +5Senses darkvision 60 ft., passive perception 15Languages —Challenge 2 (450 XP) Dive Attack

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GRELL SOLDIER – 5e stats

Medium aberration (grell), neutral evil Armor Class 12Armor Class (suggested) 14Hit Points 55 (10d8 + 10) Speed 10 ft., fly 30 ft. (hover) Proficiency Bonus +2Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 15 (+2) 14 (+2) 13 (+1) 12 (+1) 11 (+0) 9 (-1) Skills Perception +4, Stealth +6Damage

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Dnd 5e Grell Tactics – build challenging encounters against a Grell

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Grell Note: This has been prepared utilizing only the 5E Core Rules. The Grell can be found in the Monster Manual page 172. The Grell is a medium sized aberration that has the appearance of a bulbous floating brain, with

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GOBLIN – 5e stats

Small humanoid (goblinoid), neutral evil Armor Class 15 (leather armor, shield)Hit Points 7 (2d6)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 8 (-1) 14 (+2) 10 (+0) 10 (+0) 8 (-1) 8 (-1) Skills Stealth +6Senses darkvision 60 ft., passive Perception 9Languages Common, GoblinChallenge 1/4 (50 XP) Nimble Escape. The goblin can take the Disengage or

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GNOLL – 5e stats

Medium humanoid (gnoll), chaotic evil Armor Class 15 (hide armor, shield)Hit Points 22 (5d8)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 12 (+1) 11 (+0) 6 (-2) 10 (+0) 7 (-2) Saving Throws (suggested) Str +4Skills (suggested) Perception +2, Stealth +3Senses Darkvision 60 ft., passive Perception 10Languages GnollChallenge 1/2 (100 XP)

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gnoll ambush

Dnd 5e Gnoll Tactics – build challenging encounters against a Gnoll

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Gnoll Note: This has been prepared utilizing the 5E Core Rules. The Gnoll can be found in the Monster Manual page 162-163. Additional information from the book Volo’s Guide to Monsters has been used (Pages 33-40) Gnolls are humanoids raiders

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GHAST – 5e stats

Medium undead, chaotic evil Armor Class 13Armor Class (suggested) 16Hit Points 36 (8d8)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 16 (+3) 17 (+3) 10 (+0) 11 (+0) 10 (+0) 8 (−1) Saving Throws (suggested) Str +5, Dex +5Damage Resistances necroticDamage Immunities poisonCondition Immunities charmed, exhaustion, poisonedSenses darkvision 60

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GHOUL – 5e stats

Medium undead, chaotic evil Armor Class 12Hit Points 22 (5d8)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 13 (+1) 15 (+2) 10 (+0) 7 (−2) 10 (+0) 6 (−2) Damage Immunities poisonCondition Immunities charmed, exhaustion, poisonedSenses darkvision 60 ft., passive Perception 10Languages CommonChallenge 1 (200 XP) ACTIONS 5th Edition Advanced ModeLimiting the power of a character

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