Search Results for: bat

ICE MEPHIT – 5e stats

Small elemental (mephit), neutral evil Armor Class 11Hit Points 21 (6d6)Speed 30 ft., fly 30 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 7 (-2) 13 (+1) 10 (+0) 9 (-1) 11 (+0) 12 (+1) Skills Perception +2, Stealth +3Damage Vulnerabilities bludgeoning, fireDamage Immunities cold, poisonCondition Immunities poisonedSenses darkvision 60 ft., passive Perception 12Languages Aquan, AuranChallenge 1/2 (100 XP) Chilling Area. […]

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FIRE MEPHIT – 5e stats

Small elemental (mephit), neutral evil Armor Class 12Hit Points 27 (6d6 + 6)Speed 30 ft., fly 40 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 13 (+1) 15 (+2) 12 (+1) 6 (–2) 11 (+0) 14 (+2) Skills Perception +2, Stealth +4Damage Vulnerabilities coldDamage Immunities fire, poisonCondition Immunities poisonedSenses darkvision 60 ft., passive Perception 12Languages IgnanChallenge 1/2 (100 XP) Death Burst. When the mephit dies,

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ICE ELEMENTAL – 5e stats

Large elemental, neutral Armor Class 16 (natural armor)Hit Points 114 (12d10 + 48)Speed 30 ft., burrow 30 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 15 (+2) 18 (+4) 6 (–2) 10 (+0) 7 (–2) Saving Throws (suggested) Str +7, Con +7Damage Vulnerabilities fire, thunder Damage Resistances acid, bludgeoning piercing

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CYCLOPS – 5e stats

Huge giant (true giant), chaotic neutral Armor Class 14 (natural armor)Armor Class (suggested) 17 (natural armor)Hit Points 138 (12d12 + 60)Speed 30 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 22 (+6) 11 (+0) 20 (+5) 8 (-1) 6 (-2) 10 (+0) Saving Throws (suggested) Str +9, Con +8Senses passive perception

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WILL-o’-WISP – 5e stats

Tiny undead, chaotic evil Armor Class 19Armor Class (suggested) 22Hit Points 22 (9d4)Speed 0 ft., fly 50 ft. (hover) Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 1 (-5) 28 (+9) 10 (+0) 13 (+1) 14 (+2) 11 (+0) Saving Throws (suggested) Dex +11Damage Immunities lightning, poisonDamage Resistances acid, cold, fire, necrotic, thunder; bludgeoning,

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XORN – 5e stats

Medium elemental, neutral Armor Class 19 (natural armor)Hit Points 73 (7d8 + 42)Speed 20 ft., burrow 20 ft. Proficiency Bonus +3Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 17 (+3) 10 (+0) 22 (+6) 11 (+0) 10 (+0) 11 (+0) Saving Throws (suggested) Con +9Skills Perception +6, Stealth +3Damage Immunities (suggested) cold, fireDamage Resistances piercing and slashing from

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THUNDER MEPHIT – 5e stats

Small elemental (mephit), neutral evil Armor Class 14Hit Points 21 (6d6)Speed 30 ft., fly 30 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 10 (+3) 15 (+2) 10 (+0) 6 (-2) 11 (+0) 15 (+2) Condition Immunities poisonedDamage Resistances lighting, poison, thunderLanguages AuranChallenge 1 (200 XP) Deafening Burst. When the mephit dies, it

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D&D sirine

SIRINE 5e stats

Medium humanoid, any Armor Class 16 Hit Points  39 (6d8 + 12)Speed 30 ft., swim 40 ft STR DEX CON INT WIS CHA 11 (+0) 18 (+4) 14 (+2) 14 (+2) 13 (+1) 16 (+3) Damage Immunities poisonSaving Throws Dex +6, Cha +5Senses darkvision 120 ft., passive Perception 13Skills Acrobatics +6Languages Aquan, CommonChallenge 1 (200 XP) Sirine Song. The

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LIVING STEEL – 5e stats

Medium monstrosity, neutral Armor Class 22 Hit Points  65 (10d8 + 20)Speed 60 ft. STR DEX CON INT WIS CHA 12 (+1) 22 (+6) 14 (+2) 10 (+0) 12 (+1) 13 (+1) Condition Immunities poisonedDamage Immunities electricty, fire, poison; bludgeoning, piercing, and slashing from nonmagical attacksSenses passive Perception 11Languages commonChallenge  5 (1,800 XP) Cold Vulnerability: Cold damage act as a Slow spell for

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