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PLANETAR – 5e stats

Large celestial (angels), lawful good Armor Class 19 (Natural Armor)Hit Points 200 (16d10+112)Speed 40 ft., fly 120 ft. Proficiency Bonus +5Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 24 (+7) 20 (+5) 24 (+7) 19 (+4) 22 (+6) 25 (+7) Saving Throws Con +12, Wis +11, Cha +12Saving Throws (suggested) Str +12, Dex +10, Con +12, […]

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AARAKOCRA – 5e stats

Medium humanoid, neutral good Armor Class 12Hit Points 13 (3d8)Speed 20 ft., fly 50 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 10 (+0) 14 (+2) 10 (+0) 10 (+0) 12 (+1) 11 (+0) Skills Perception +5Senses passive Perception 15Languages Auran, AarakocraChallenge 1/4 (50 XP) Binocular Vision (suggested). Aarakocra has advantage on all perception

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D&D 5e grimlock

GRIMLOCK – 5e stats

Medium humanoid (grimlock), neutral evil Armor Class 11Hit Points 11 (2d8 + 2)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 16 (+3) 12 (+1) 12 (+1) 9 (-1) 8 (-1) 6 (-2) Skills Athletics +5, Perception +3, Stealth +3Damage Immunities BlindedSenses Blindsight 30 ft. or 10 ft. while Deafened (Blind beyond this

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AD&D Axe of the Emperors book of artifacts

DnD Artifacts – AXE OF THE EMPERORS – A weapon of conquest and destruction

ARTIFACTS INDEX BOOK OF ARTIFACTS THE AXE OF THE EMPERORS: A LEGENDARY WEAPON INTRODUCTION Have you ever wondered what it would be like to hold the Axe of the Emperors in your hands? This is a wonderful weapon, with blades that resemble the wings of a phoenix made of adamantine. At first glance, it looks

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AD&D FORGOTTEN REALMS – DND Campaign Ideas, Books, Manuals and Supplements from the World of Toril

CONTENT BEYOND RULES A campaign setting rich of kingdoms, plots, secret cults. A pillar for every D&D game. The content pusblished for AD&D is always actual and will provide fantastic and unique adventure ideas. FORGOTTEN REALMS CAMPAIGN SETTING It is a world where the gods have walked and fantastic armies clashed. It is the home

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AD&D DRAGONLANCE – DND Campaign Ideas, Books, Manuals and Supplements from the World of Krynn

This D&D campaign setting focus on an epic background where dragons and the Goddess Tiamat represent the villains. DRAGONLANCE CAMPAIGN SETTING Sagas from the lands of Krynn are filled with valiant heroes destined to discover ancient secrets and vanquish terrible evils. Like those great champions, you will band together with brave companions to set forth

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GREEN SLAAD – 5e stats

Large aberration (slaad, shapechanger), chaotic neutral Armor Class 16 (natural armor)Hit Points 127 (15d10 + 45)Speed 30 ft. (suggested 40 ft.) Proficiency Bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 15 (+2) 16 (+3) 11 (+0) 8 (-1) 12 (+1) Skills Arcana +3, Perception +2Damage Resistances acid, cold, fire, lightning, thunderSenses blindsight 30

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NOTHIC – 5e stats

Medium aberration, neutral evil Armor Class 15 (natural armor)Hit Points 45 (6d8 + 18)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 16 (+3) 16 (+3) 13 (+1) 10 (+0) 8 (-1) Skills Arcana +3, Insight +4, Perception +2, Stealth +5Senses truesight 120 ft., passive Perception 12Languages UndercommonChallenge 2 (450 XP)

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HELMED HORROR – 5e stats

Medium construct, neutral Armor Class 20 (plate, shield)Hit Points 60 (8d8 + 24)Speed 30 ft., fly 30 ft. Proficiency Bonus +2Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 13 (+1) 16 (+3) 10 (+0) 10 (+0) 10 (+0) Saving Throws (suggested) Str +6, Con +5Skills Perception +4Damage Resistances bludgeoning, piercing, and slashing from

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D&D 1e cover

Calabozos y Dragones – Que es y como jugar este juego de mesa entendiendo los conceptos fundamentales

Si has llegado a esta página es porque quieren saber un poco más sobre el juego de mesa conocido como Dungeons & Dragons, o D&D o traducido en español Calabozos y Dragones. Antes de empezar un pasatiempo, o un hobby si prefieren, me parece inteligente tratar de saber de qué trata y luego, si quedará

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