Search Results for: mane

AIR ELEMENTAL MYRMIDON – 5e stats

Medium elemental (true elemental), neutral Armor Class 18 (plate)Hit Points 117 (18d8 + 36)Speed 30 ft., fly 30 ft. (hover) Proficiency Bonus +3Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 14 (+2) 14 (+2) 9 (-1) 10 (+0) 10 (+0) Saving Throws (suggested) Str +7, Dex +5Damage Resistances lightning, thunder; bludgeoning, piercing, […]

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MIGHTY FORTRESS

Conjuration level 8 STANDARD Casting time 1 MinuteRange 1 mileComponents V, S, M Duration Instantaneous A fortress of stone erupts from a square area of ground of your choice that you can see within range. The area is 120 feet on each side, and it must not have any buildings or other structures on it. Any creatures in the

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TEMPLE OF THE GODS

Conjuration level 7 STANDARD Casting time 1 HourRange 120 feetComponents V, S, M Duration 24 hours You cause a temple to shimmer into existence on ground you can see within range. The temple must fit within an unoccupied cube of space, up to 120 feet on each side. The temple remains until the spell ends. It is dedicated to

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WALL OF STONE

Evocation Level 5 STANDARD Casting Time 1 actionRange 120 feetComponents V, S, M Duration Concentration, up to 10 minutes A nonmagical wall of solid stone springs into existence at a point you choose within range. The wall is 6 inches thick and is composed of ten 10-foot-by-10-foot panels. Each panel must be contiguous with at

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TELEPORTATION CIRCLE

Conjuration Level 5 STANDARD Casting Time 1 minuteRange 10 feetComponents V, M Duration 1 round As you cast the spell, you draw a 10-foot-diameter circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of your choice whose sigil sequence you know and that is on the same plane

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GAUTH – 5e stats

Medium aberration (beholder), lawful evil Armor Class 15 (natural armor)Armor Class (suggested) 17 (frontal), 15 (flanks), 12 (rear), 10 (underbelly)Hit Points 67 (9d8 + 27)Speed 0 ft., fly 20 ft. (hover) Proficiency Bonus +3Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 10 (+0) 14 (+2) 16 (+3) 15 (+2) 15 (+2) 13 (+1) Saving

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KI-RIN – 5e stats

Huge celestial, lawful good Armor Class 20 (natural armor)Hit Points 152 (16d12 + 48)Speed 60 ft., fly 120 ft. (hover) Proficiency Bonus +4Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 21 (+5) 16 (+3) 16 (+3) 19 (+4) 20 (+5) 20 (+5) Saving Throws (suggested) Str +9, Dex +7, Con +7, Int +8,

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CATOBLEPAS – 5e stats

Large monstrosity, unaligned Armor Class 16 (natural armor)Hit Points 58 (9d8 + 18)Speed 20 ft., climb 20 ft. Proficiency Bonus +3Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 19 (+4) 12 (+1) 21 (+5) 3 (-4) 14 (+2) 8 (-1) Saving Throws (suggested) Str +7, Con +8Senses darkvision 60 ft., passive Perception 12Languages –Challenge 5 (1,800

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MOLYDEUS – 5e stats

Huge fiend (demon), chaotic evil Armor Class 19 (natural armor)Hit Points 216 (16d12 + 112)Speed 40 ft. Proficiency Bonus +7Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 28 (+9) 22 (+6) 25 (+7) 21 (+5) 24 (+7) 24 (+7) Saving Throws Str +16, Con +14, Wis +14, Cha +14Skills Perception +22Damage Resistances cold, fire, lightning; bludgeoning,

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