Search Results for: skeleton

MUMMY LORD – 5e stats

Medium undead, lawful evil Armor Class 17 (natural armor)Hit Points 97 (13d8 + 39)Speed 20 ft. Proficiency Bonus +5Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 10 (+0) 17 (+3) 11 (+0) 18 (+4) 16 (+3) Saving Throws Con +8, Int +5, Wis +9, Cha +8Skills History +5, Religion +5Damage vulnerabilities fireDamage Immunities necrotic, poison; bludgeoning,

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LEMURE – 5e stats

Medium fiend (devil), lawful evil Armor Class 7Hit Points 13 (3d8)Speed 15 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 10 (+0) 5 (-3) 11 (+0) 1 (-5) 11 (+0) 3 (-4) Damage Resistances coldDamage Immunities fire, poisonCondition Immunities charmed, frightened, poisonedSenses darkvision 120 ft., passive Perception 10Languages understands Infernal but can’t speakChallenge 0 (10 XP)

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GIANT WASP – 5e stats

Medium beast (giant animal), unaligned Armor Class 12Hit Points 13 (3d8)Hit Points (suggested) 18 (4d8)Speed 10 ft., fly 50 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 10 (+0) 14 (+2) 10 (+0) 1 (-5) 10 (+0) 3 (-4) Skills (suggested) Perception +2Senses passive Perception 10Challenge 1/2 (100 XP) ACTIONS DESCRIPTION A giant

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SCORPION – 5e stats

Tiny beast (animal), unaligned Armor Class 11 (Natural Armor)Hit Points 1 (1d4-1)Speed 10 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 2 (-4) 11 (+0) 8 (-1) 1 (-5) 8 (-1) 1 (-5) Senses Blindsight 10 Ft., passive Perception 9Challenge 0 (10 XP) ACTIONS DESCRIPTION A scorpion is a small, eight-legged beast with

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CRAB – 5e stats

Tiny beast (animal), unaligned Armor Class 11 (Natural Armor)Hit Points 2 (1d4)Speed 20 ft., swim 20 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 2 (-4) 11 (+0) 10 (+0) 1 (-5) 8 (-1) 2 (-4) Skills Stealth +2Senses Blindsight 30 Ft., passive Perception 9Challenge 0 (10 XP) Amphibious. The crab can breathe air

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DEATH KNIGHT – 5e stats

Medium undead, chaotic evil Armor Class 20 (plate, shield)Hit Points 180 (19d8 + 95)Hit Points (suggested) 199 (19d10 + 95) Speed 30 ft. Proficiency Bonus +6Proficiency Bonus +8 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 20 (+5) 11 (+0) 20 (+5) 12 (+1) 16 (+3) 18 (+4) Saving Throws Dex +6, Wis

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HOOK HORROR – 5e stats

Large monstrosity, neutral Armor Class 15 (natural armor)Hit Points 75 (10d10 + 20)Speed 30 ft., climb 30 ft. (suggested 40 ft., climb 40 ft.) Proficiency Bonus +2Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 10 (+0) 15 (+2) 6 (-2) 12 (+1) 7 (-2) Saving Throws (suggested) Str +6Skills Perception +3Senses blindsight 60

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CHUUL – 5e stats

Large aberration, chaotic evil Armor Class 16 (Natural Armor)Hit Points 93 (11d10+33)Speed 30 ft., swim 30 ft. Proficiency Bonus +2Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 19 (+4) 10 (+0) 16 (+5) 5 (-3) 11 (+0) 5 (-3) Skills Perception +4Damage Immunities PoisonCondition Immunities PoisonedSenses Darkvision 60 ft., passive Perception 14Languages Understands deep speech but can’t speakChallenge 4 (1,100

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Dnd 5e Mezzoloth Tactics – build challenging encounters against a Mezzoloth

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Mezzoloth Note: This has been prepared utilizing only the 5E Core Rules. The Yugoloths can be found in the Monster Manual pages 311-314, the Mezzoloth specifically can be found on page 313. As with all these types of creature, it

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