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lizardfolk character

LIZARDFOLK

GENERAL INFORMATION Ability score increase. Con +2, Wis +1Age. 15 + 1d4 (max 130)Speed. 30 feetSize. MediumAlignment (suggested). NeutralLanguages. Draconic RACE TRAITS Cunning Artisan. As part of a short rest, you can harvest bone and hide from a slain beast, construct, dragon, monstrosity, or plant creature of size Small or larger to create one of […]

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KENKU

GENERAL INFORMATION Ability score increase. Dex +2, Wis +1 Age. 10 + 1d6 (max 60)Speed. 30 feetSize. MediumAlignment (suggested). Chaotic NeutralLanguages. Auran (see Mimicry race trait) RACE TRAITS Expert Forgery. You can duplicate other creatures’ handwriting and craftwork. You have advantage on all checks made to produce forgeries or duplicates of existing objects. Kenku Training.

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BUGBEAR

GENERAL INFORMATION Ability score increase. Str +2, Dex +1 Age. 10 + 1d6 (max 85)Speed. 30 feetSize. MediumAlignment (suggested). Chaotic EvilLanguages. Common, Goblin RACE TRAITS Darkvision. 60 feet Long-Limbed. When you make a melee attack on your turn, your reach for it is 5 feet greater than normal. Powerful Build. You count as one size

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PLANAR ALLY

Conjuration level 6 STANDARD Casting Time 10 minutesRange 60 feetComponents V, SDuration Instantaneous You beseech an otherworldly entity for aid. The being must be known to you: a god, a primordial, a demon prince, or some other being of cosmic power. That entity sends a celestial, an elemental, or a fiend loyal to it to

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WALL OF STONE

Evocation Level 5 STANDARD Casting Time 1 actionRange 120 feetComponents V, S, M Duration Concentration, up to 10 minutes A nonmagical wall of solid stone springs into existence at a point you choose within range. The wall is 6 inches thick and is composed of ten 10-foot-by-10-foot panels. Each panel must be contiguous with at

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ARMS OF HADAR

Conjuration Level 1 STANDARD Casting Time 1 actionRange Self (10-foot radius)Components V, SDuration Instantaneous You invoke the power of Hadar, the Dark Hunger. Tendrils of dark energy erupt from you and batter all creatures within 10 feet of you. Each creature in that area must make a Strength saving throw. On a failed save, a

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GIANT STRIDER – 5e stats

Large monstrosity, chaotic evil Armor Class 14 (natural armor)Hit Points 22 (3d10 + 6)Speed 50 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 13 (+1) 14 (+2) 4 (-3) 12 (+1) 6 (-2) Saving Throws Str +6Damage Immunities fireSenses passive Perception 11Languages –Challenge 1 (200 XP) Fire Absorption. Whenever the giant strider

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FROGHEMOTH – 5e stats

Huge monstrosity, unaligned Armor Class 14 (natural armor)Hit Points 184 (16d12 + 80)Speed 30 ft., swim 30 ft. Proficiency Bonus +4Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 23 (+6) 13 (+1) 20 (+5) 2 (-4) 12 (+1) 5 (-2) Saving Throws Con +9, Wis +5Skills Perception +9, Stealth +5Damage Resistances fire, lightningSenses darkvision 60 ft., passive

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DIMETRODON – 5e stats

Large beast (dinosaur), unaligned Armor Class 12 (natural armor)Hit Points 22 (3d10 + 6)Speed 30 ft., swim 20 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 10 (+0) 15 (+2) 2 (-4) 12 (+1) 5 (-3) Skills Perception +2Senses passive Perception 12Languages –Challenge 1/4 (50 XP) ACTIONS 5th Edition Advanced ModeLimiting the

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DEINONYCHUS – 5e stats

Medium beast (dinosaur), unalignedLarge (suggested) beast (dinosaur), unaligned Armor Class 13 (natural armor)Hit Points 26 (4d8 + 8)Hit Points (suggested) 38 (4d10 + 16)Speed 40 ft.Speed (suggested) 80 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 15 (+2)19 (+4)* 15 (+2) 14 (+2)18 (+4)* 4 (-3) 12 (+1) 6 (-2) *suggested Skills Perception

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