Search Results for: owl

MASTIFF 5e stats – prized by humanoids for their loyalty and keen senses

Medium beast (animal), unaligned Armor Class 12Hit Points 5 (1d8+1)Hit Points (suggested) 11 (2d8+2)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 13 (+1) 14 (+2) 12 (+1) 3 (-4) 12 (+1) 7 (-2) Skills Perception +3Senses passive Perception 13Challenge 1/8 (25 XP) Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) […]

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NAGA GUARDIAN – 5e stats

Large monstrosity, lawful good Armor Class 18 (Natural Armor)Hit Points 127 (15d10+45)Speed 40 ft Proficiency Bonus +4Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 19 (+4) 18 (+4) 16 (+3) 16 (+3) 19 (+4) 18 (+4) Saving Throws Dex +8, Con +7, Int +7, Wis +8, Cha +8Damage Immunities PoisonCondition Immunities Charmed, PoisonedSenses Darkvision 60 ft., passive Perception

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NIGHT HAG – 5e stats

Medium fiend (hag), neutral evil Armor Class 17 (Natural Armor)Hit Points 112 (15d8+45)Speed 30 ft. Proficiency Bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 15 (+2) 16 (+3) 16 (+3) 14 (+2) 16 (+3) Saving Throws (suggested) Str +7, Con +6, Int +6Skills Deception +7, Insight +6, Perception +6, Stealth +6Damage Resistance cold,

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PANTHER – 5e stats – night predator of the jungle

Medium beast (animal), unaligned Armor Class 12Hit Points 13 (3d8)Speed 50 ft., climb 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 15 (+2) 10 (+0) 3 (-4) 14 (+2) 7 (-2) Skills Perception +4, Stealth +6Senses passive Perception 14Challenge 1/4 (50 XP) Keen Smell. The panther has advantage on Wisdom (Perception)

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SHADOW – 5e stats

Medium undead, chaotic evil Armor Class 12Hit Points 16 (3d8+3)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 6 (-2) 14 (+2) 13 (+1) 6 (-2) 10 (+0) 8 (-1) Skills Stealth +4Vulnerabilities radiantDamage Resistance acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities necrotic, poisonCondition Immunities exhaustion, frightened, grappled, paralyzed,

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HELL HOUND – 5e stats

Medium fiend, lawful evil Armor Class 15 (Natural Armor)Hit Points 45 (7d8+14)Speed 50 ft. Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 17 (+3) 12 (+1) 14 (+2) 6 (-2) 13 (+1) 6 (-2) Saving Throws (suggested) Str +5Skills Perception +5Skills (suggested) Perception +5, Stealth +3Damage Immunities FireSenses Darkvision 60 ft., passive perception 15Languages understands Infernal

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GIANT FROG – 5e stats

Medium beast (giant animal), unaligned Armor Class 11Hit Points 18 (4d8)Hit Points (suggested)13 (3d8)Speed 30 ft., swim 30 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 12 (+1) 13 (+1) 11 (+0) 2 (-4) 10 (+0) 3 (-4) Skills Perception +2, Stealth +3Senses Darkvision 30 ft., passive Perception 12Challenge 1/4 (50 XP) Amphibious. The frog

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Dnd 5e Specter Tactics – build challenging encounters against a Specter

The Specter is a type of undead entity in which the soul was forced from the mortal form without death occurring. If the resultant creature is confused and unaware that it is no longer alive, it is called a poltergeist. If the resultant creature is aware and obviously angry, then it is called a specter.

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