Search Results for: raven

CATOBLEPAS – 5e stats

Large monstrosity, unaligned Armor Class 16 (natural armor)Hit Points 58 (9d8 + 18)Speed 20 ft., climb 20 ft. Proficiency Bonus +3Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 19 (+4) 12 (+1) 21 (+5) 3 (-4) 14 (+2) 8 (-1) Saving Throws (suggested) Str +7, Con +8Senses darkvision 60 ft., passive Perception 12Languages –Challenge 5 (1,800 […]

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Baba Yaga Hut book of artifacts

DND Artifacts – DND Campaign Ideas with the The Baba Yaga’s Hut – The greatest creation of the Queen of all Hags from the Slavic folklore

BOOK OF ARTIFACTS ARTIFACTS INDEX BABA YAGA’S HUT – A Wondrous Creation of the Slavic Queen of Hags Baba Yaga and her Hut are two fascinating elements of the Slavic folklore. Baba Yaga is a witch, or a powerful spellcaster, who can appear as a fey, a demon, an ogress, or a human. She is

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AD&D Throne of the Gods book of artifacts

DND Artifacts – DND Campaign Ideas with the The Throne of the Gods – Path to Immortality or Eternal Damnation

BOOK OF ARTIFACTS ARTIFACTS INDEX The Throne of the Gods: A Legendary Artifact for AD&D If you are looking for a way to spice up your AD&D campaign, you might want to consider using the Throne of the Gods, a powerful and mysterious artifact that can grant any wish or destroy any plane. In this

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ANIMAL MESSENGER

Enchantment (ritual) Level 2 STANDARD Casting Time 1 actionRange 30 feetComponents V, S, MDuration 24 hours By means of this spell, you use an animal to deliver a message. Choose a Tiny beast you can see within range, such as a squirrel, a blue jay, or a bat. You specify a location, which you must

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FIND FAMILIAR

Conjuration (ritual) Level 1 STANDARD Casting Time 1 hour Range: 10 feetComponents: V, S, MDuration: Instantaneous You gain the service of a familiar, a spirit that takes an animal form you choose: bat, cat, crab, frog (toad), hawk, lizard, octopus, owl, poisonous snake, fish (quipper), rat, raven, sea horse, spider, or weasel. Appearing in an

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MUMMY LORD – 5e stats

Medium undead, lawful evil Armor Class 17 (natural armor)Hit Points 97 (13d8 + 39)Speed 20 ft. Proficiency Bonus +5Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 10 (+0) 17 (+3) 11 (+0) 18 (+4) 16 (+3) Saving Throws Con +8, Int +5, Wis +9, Cha +8Skills History +5, Religion +5Damage vulnerabilities fireDamage Immunities necrotic, poison; bludgeoning,

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WINTER WOLF – 5e stats

Large monstrosity, neutral evil Armor Class 13 (natural armor)Hit Points 75 (10d10 + 20)Speed 50 ft. Proficiency Bonus +2Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 13 (+1) 14 (+2) 7 (-2) 12 (+1) 8 (-1) Saving Throws (suggested) Str +6Skills Perception +5, Stealth +3Damage Immunities coldSenses passive Perception 15Languages Common, Giant, Winter WolfChallenge 3 (700

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Kenku (Raven)

KENKU – 5e stats

Medium humanoid (kenku), chaotic neutral Armor Class 13Hit Points 13 (3d8)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 10 (+0) 16 (+3) 10 (+0) 11 (+0) 10 (+0) 10 (+0) Saving Throws (suggested) Dex +5Skills Deception +4, Perception +2, Stealth +5Senses passive Perception 12Languages understands Auran and Common but speaks only

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