Search Results for: mule

demilich

DEMILICH – 5e stats

Tiny undead, neutral evil Armor Class 20 (natural armor)Hit Points 80 (32d4)Speed 0 ft., fly 30 ft. (hover) Proficiency Bonus +6Proficiency Bonus +14 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 1 (-5) 20 (+5) 10 (+0) 20 (+5) 17 (+3) 20 (+5) Saving Throws Con +6, Int +11, Wis +9, Cha +11Damage Resistances bludgeoning, piercing, and slashing […]

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ROC – 5e stats

Gargantuan monstrosity, unaligned Armor Class 15 (natural armor)Hit Points 248 (16d20 + 80)Hit Points (suggested) 269 (18d20 + 80)Speed 20 ft., fly 120 ft. Proficiency Bonus +4Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 28 (+9) 10 (+0) 20 (+5) 3 (-4) 10 (+0) 9 (-1) Saving Throws Dex +4, Con +9, Wis +4, Cha

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SHIELD GUARDIAN -5e stats

Large construct, unaligned Armor Class 17 (natural armor)Hit Points 142 (15d10 + 60)Speed 30 ft. Proficiency Bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 8 (-1) 18 (+4) 7 (-2) 10 (+0) 3 (-4) Senses blindsight 10 ft., darkvision 60 ft., passive Perception 10Damage Immunities poisonCondition Immunities charmed, exhaustion, frightened, paralyzed, poisonedLanguages understands commands given in

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DRAFT HORSE – 5e stats

Large beast (animal), unaligned Armor Class 10Hit Points 19 (3d10+3)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 10 (+0) 12 (+1) 2 (-4) 11 (+0) 7 (-2) Skills (suggested) Perception +2Senses passive Perception 10Challenge 1/4 (50 XP) ACTIONS DESCRIPTION A draft horse is a large and strong animal that

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ANIMALS

Animals are a type of creatures that inhabit the world of D&D. They are usually not considered fantasy monsters, but rather natural beings that can be found in various environments. Animals are a subcategory of the broader category known as beasts, which includes any non-humanoid creature that is a natural part of the fantasy ecology.

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SANDMAN – 5e stats

Medium elemental, neutral evil Armor Class 16Hit Points 18 (4d8)Speed 30 ft. STR DEX CON INT WIS CHA 12 (+1) (14+2) 11 (+0) 10 (+0) 12 (+1) (10) Damage Immunities acid, piercing weaponsSkills stealth +4Languages noneChallenge 4 (1,100 XP) Sleeping Aura. Any character or monster coming within 20 feet of a sandman must make a wisdom saving throw

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