Search Results for: goat

IMP – 5e stats

Tiny fiend (devil, shapechanger), lawful evil Armor Class 13Hit Points 10 (3d4+3)Speed 20 ft., fly 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 6 (-2) 17 (+3) 13 (+1) 11 (+0) 12 (+1) 14 (+2) Skills Deception +4, Insight +3, Persuasion +4, Stealth +5Damage Resistance Cold; Bludgeoning, Piercing, and Slashing From Nonmagical […]

IMP – 5e stats Read More »

CHIMERA 5e stats

Large monstrosity, chaotic evil Armor Class 14 (Natural Armor)Armor Class (suggested) Goat 14 (flank), Lion 15 (front), Dragon 17 (flank) Hit Points 114 (12d10+48)Speed 30 ft., fly 60 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 19 (+4) 11 (+0) 19 (+4) 3 (-4) 14 (+2) 10 (+0) Saving Throws (suggested) Str

CHIMERA 5e stats Read More »

Dnd 5e Chimera Tactics – build challenging encounters against a Chimera

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Chimera Note: This has been prepared utilizing only the 5E Core Rules. The Chimera can be found in the Monster Manual page 39. Note: While this article will focus on the Classic Chimera as presented in ancient Greek and Roman

Dnd 5e Chimera Tactics – build challenging encounters against a Chimera Read More »

Dnd 5e Bulette Tactics – build challenging encounters against a Bulette

by Angry Golem Games How to build challenging encounters against a Bulette A bulette is a fearsome beast that can burrow through the ground and leap out of nowhere to attack its prey. It is also known as a landshark, due to its shark-like appearance and appetite. In this article, we will explore how to

Dnd 5e Bulette Tactics – build challenging encounters against a Bulette Read More »

FIRE MEPHIT – 5e stats

Small elemental (mephit), neutral evil Armor Class 12Hit Points 27 (6d6 + 6)Speed 30 ft., fly 40 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 13 (+1) 15 (+2) 12 (+1) 6 (–2) 11 (+0) 14 (+2) Skills Perception +2, Stealth +4Damage Vulnerabilities coldDamage Immunities fire, poisonCondition Immunities poisonedSenses darkvision 60 ft., passive Perception 12Languages IgnanChallenge 1/2 (100 XP) Death Burst. When the mephit dies,

FIRE MEPHIT – 5e stats Read More »

CYCLOPSKIN

Large giant, chaotic evil Armor Class 13 (natural armor)Hit Points 57 (6d10 +24)Speed 30 ft. STR DEX CON INT WIS CHA 19 (+4) 11 (+0) 18 (+4) 10 (+0) 8 (-1) 10 (+0) Senses passive Perception 9Languages GiantChallenge 3 (2,300 XP) Poor Depth Perception. The cyclopskin has disadvantage on any attack roll against a target more than

CYCLOPSKIN Read More »

JANNI – 5e stats

Medium elemental (genie), neutral Armor Class 17 (armor)Hit Points 114 (12d8 + 60)Speed 40 ft., fly 100 ft., swim 60 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 19 (+4) 15 (+2) 20 (+5) 16 (+3) 14 (+2) 16 (+3) Saving Throws Str +7, Dex +5, Con

JANNI – 5e stats Read More »

D&D glabrezu

GLABREZU – 5e stats

Large fiend (demon), chaotic evilHuge fiend (demon), chaotic evil (suggested) Armor Class 17 (natural armor)Armor Class (suggested) 21 (natural armor)Hit Points 157 (15d10 + 75)Hit Points (suggested) 172 (15d12 + 75)Speed 30 ft., burrow 10 ftSpeed (suggested) 60 ft. Proficiency Bonus +4Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 20 (+5) 15 (+2) 21 (+5) 19

GLABREZU – 5e stats Read More »