Search Results for: goat

GIANT GOAT – 5e stats

Large beast (giant animal), unaligned Armor Class 11 (natural armor)Hit Points 19 (3d10 + 3)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 17 (+3) 11 (+0) 12 (+1) 3 (-4) 12 (+1) 6 (-2) Senses passive Perception 11Languages –Challenge 1/2 (100 XP) Charge. If the goat moves at least 20 feet […]

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GOAT – 5e stats

Medium beast (animal), unaligned Armor Class 10Hit Points 4 (1d8)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 12 (+1) 10 (+0) 11 (+0) 2 (-4) 10 (+0) 5 (-3) Senses passive Perception 10Challenge 0 (10 XP) Charge. If the goat moves at least 20 ft. straight toward a target and then

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DRAGONNE – 5e stats

Large monstrosity (sphinx), neutral Armor Class 17 (natural armor)Hit Points 136 (13d10 + 65)Speed 40 ft., fly 60 ft. (limited flight) Proficiency Bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 23 (+6) 10 (+0) 20 (+5) 7 (-2) 12 (+1) 10 (+0) Saving Throws Str +9, Con +8Skills Perception +8, Stealth +3Resistances fireSenses passive Perception

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How I Outsmarted and Outshone My Enemies: A Pixie’s Guide to Challenging Encounters in D&D 5e for Dungeon Masters

by Angry Golem Games How to Defend Your Home from Invaders: A Guide for Pixies Pixies are small, winged fey creatures that live in forests and meadows. They are playful, mischievous, and curious, often using their magic to prank and trick unsuspecting travelers. They are also loyal, brave, and kind, willing to help those in

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LEUCROTTA – 5e stats

Large monstrosity, chaotic evil Armor Class 14 (natural armor)Hit Points 67 (9d10 + 18)Speed 50 ft. Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 14 (+2) 15 (+2) 9 (-1) 12 (+1) 6 (-2) Saving Throws (suggested) Str +6Skills Deception +2, Perception +3Senses darkvision 60 ft., passive Perception 13Languages Abyssal, GnollChallenge 3 (700

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KORRED – 5e stats

Small fey, chaotic neutral Armor Class 17 (natural armor)Hit Points 102 (12d6 + 60)Speed 30 ft., burrow 30 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 23 (+6) 14 (+2) 20 (+5) 10 (+0) 15 (+2) 9 (-1) Saving Throws (suggested) Str +9, Con +8Skills Athletics +9, Perception +5, Stealth +5Damage Resistances bludgeoning,

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STONE GIANT – 5e stats

Huge giant (true giant), neutral Armor Class 17 (natural armor)Hit Points 126 (11d12 + 55)Speed 40 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 23 (+6) 15 (+2) 20 (+5) 10 (+0) 12 (+1) 9 (-1) Saving Throws Str +9, Dex +5, Con +8, Wis +4Saving Throws Dex +5, Con +8, Wis

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