Search Results for: roc

MERFOLK – 5e stats

Medium humanoid, neutral Armor Class 11Hit Points 11 (2d8 + 2)Speed 10 ft., swim 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 10 (+0) 13 (+1) 12 (+1) 11 (+0) 11 (+0) 12 (+1) Skills Perception +2Senses passive Perception 12Languages Aquan, CommonChallenge 1/8 (25 XP) Amphibious. The merfolk can breathe air and water.

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LIZARD QUEEN – 5e stats

Medium humanoid (lizardmen), chaotic evil Armor Class 15 (natural armor)Hit Points 90 (12d8 + 36)Speed 30 ft., swim 30 ft. Proficiency Bonus +2Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 12 (+1) 16 (+3) 11 (+0) 11 (+0) 15 (+2) Saving Throws Con +4, Wis +2Skills Perception +4, Stealth +5, Survival +4Condition Immunities frightenedSenses darkvision 60 ft.,

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LIZARD KING – 5e stats

Medium humanoid (lizardmen), chaotic evil Armor Class 15 (natural armor)Hit Points 90 (12d8 + 36)Speed 30 ft., swim 30 ft. Proficiency Bonus +2Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 17 (+3) 12 (+1) 16 (+3) 11 (+0) 11 (+0) 15 (+2) Saving Throws Con +4, Wis +2Skills Perception +4, Stealth +5, Survival +4Condition Immunities frightenedSenses darkvision 60 ft.,

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LIZARDFOLK SHAMAN – 5e stats

Medium humanoid (lizardmen), neutral Armor Class 13 (natural armor)Hit Points 27 (5d8 + 5)Speed 30 ft., swim 30 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 15 (+2) 10 (+0) 13 (+1) 10 (+0) 15 (+2) 8 (-1) Skills Perception +4, Stealth +4, Survival +6Senses passive Perception 14Languages DraconicChallenge 2 (450 XP) Hold Breath. The lizardfolk

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HOBGOBLIN WARLORD – 5e stats

Medium humanoid (goblinoid), lawful evil Armor Class 20 (plate, shield)Hit Points 97 (13d8 + 39)Speed 30 ft. Proficiency Bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 16 (+3) 14 (+2) 16 (+3) 14 (+2) 11 (+0) 15 (+2) Saving Throws Int +5, Wis +3, Cha +5Senses darkvision 60 ft., passive Perception 10Languages Common, GoblinChallenge 6 (2300 XP)

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HOBGOBLIN CAPTAIN – 5e stats

Medium humanoid (goblinoid), lawful evil Armor Class 18 (chain mail, shield)Hit Points 11 (2d8 + 2)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 15 (+2) 14 (+2) 14 (+2) 12 (+1) 10 (+0) 13 (+1) Senses darkvision 60 ft., passive Perception 10Languages Common, GoblinChallenge 3 (700 XP) Martial Advantage. Once per turn,

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DEEP GNOME (or SVIRFNEBLI) – 5e stats

Small humanoid (gnome), neutral good Armor Class 15 (chain shirt)Hit Points 16 (3d6 + 6)Speed 20 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 15 (+2) 14 (+2) 14 (+2) 12 (+1) 10 (+0) 9 (-1) Skills Investigation +3, Perception +2, Stealth +4Senses darkvision 120 ft., passive Perception 12Languages Gnomish, Terran, UndercommonChallenge 1/2 (100

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GNOLL FANG OF YENOOGHU – 5e stats

Medium humanoid (gnoll), chaotic evil Armor Class 14 (hide armor)Hit Points 65 (10d8 + 20)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 17 (+3) 15 (+2) 15 (+2) 10 (+0) 11 (+0) 13 (+1) Saving Throws Con +4, Wis +2, Cha +3Senses darkvision 60 ft., passive Perception 10Languages Abyssal, GnollChallenge 4 (1100 XP) Rampage.

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