Search Results for: imp

INTERMEDIATE GODS

ALL GODS… Immortality. All gods are immortal. The only way for a god to die is to be destroyed by a god of higher statue in magicalor physical combat. Otherwise, any god that suffers an attack that should dest roy it simply disperses, then reassembles later (roll percentile dice to determine number of days). So, […]

INTERMEDIATE GODS Read More »

LESSER GODS

ALL GODS… Immortality. All gods are immortal. The only way for a god to die is to be destroyed by a god of higher statue in magicalor physical combat. Otherwise, any god that suffers an attack that should dest roy it simply disperses, then reassembles later (roll percentile dice to determine number of days). So,

LESSER GODS Read More »

AARAKOCRA SHAMAN – 5e stats

Medium humanoid, neutral good Armor Class 11Hit Points 18 (4d8)Speed 20 ft., fly 50 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 9 (-1) 13 (+1) 10 (+0) 12 (+1) 14 (+2) 12 (+1) Saving Throws Wis +4Skills Medicine +4, Perception +6Senses passive Perception 16Languages Auran, AarakocraChallenge 1/2 (100 XP) Binocular Vision (suggested). Aarakocra

AARAKOCRA SHAMAN – 5e stats Read More »

XVART – 5e stats

Small humanoid (xvart), chaotic evil Armor Class 13 (leather armor)Hit Points 7 (2d6)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 8 (-1) 14 (+2) 10 (+0) 8 (-1) 7 (-2) 7 (-2) Skills Stealth +4Senses darkvision 30 ft., passive Perception 8Languages AbyssalChallenge 1/8 (25 XP) Low Cunning. The xvart can take the Disengage

XVART – 5e stats Read More »

WOOD WOAD – 5e stats

Medium plant, lawful neutral Armor Class 18 (natural armor, shield)Hit Points 75 (10d8 + 30)Speed 30 ft., climb 30 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 12 (+1) 16 (+3) 10 (+0) 13 (+1) 8 (-1) Saving Throws (suggested) Str +7, Con +6Skills Athletics +7, Perception +4, Stealth

WOOD WOAD – 5e stats Read More »

VEGEPYGMY CHIEF – 5e stats

Small plant, neutral Armor Class 14 (natural armor)Hit Points 33 (6d6 + 12)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 14 (+2) 14 (+2) 7 (-2) 12 (+1) 9 (-1) Skills Perception +3, Stealth +4Damage Resistances lightning, piercingSenses darkvision 60 ft., passive Perception 13Languages VegepygmyChallenge 2 (450 XP) Plant Camouflage. The

VEGEPYGMY CHIEF – 5e stats Read More »

VEGEPYGMY – 5e stats

Small plant, neutral Armor Class 13 (natural armor)Hit Points 9 (2d6 + 2)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 7 (-2) 14 (+2) 13 (+1) 6 (-2) 11 (+0) 7 (-2) Skills Perception +2, Stealth +4Damage Resistances lightning, piercingSenses darkvision 60 ft., passive Perception 12Languages VegepygmyChallenge 1/4 (50 XP) Plant Camouflage. The

VEGEPYGMY – 5e stats Read More »

ULITHARID – 5e stats

Large aberration, lawful evil Armor Class 15 (breastplate)Hit Points 127 (17d10 + 34)Speed 30 ft. Proficiency Bonus +4Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 15 (+2) 12 (+1) 15 (+2) 21 (+5) 19 (+4) 21 (+5) Saving Throws Int +9, Wis +8, Cha +9Skills Arcana +9, Insight +8, Perception +8, Stealth +5Senses darkvision 120 ft.,

ULITHARID – 5e stats Read More »