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EARTH ELEMENTAL MYRMIDON

Medium elemental, neutral Armor Class 18 (plate)Hit Points 127 (17d8 + 51)Speed 30 ft. Proficiency Bonus +3Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 10 (+0) 17 (+3) 8 (-1) 10 (+0) 10 (+0) Saving Throws (suggested) Str +7Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities poisonCondition Immunities paralyzed, petrified, poisoned, proneSenses darkvision […]

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YAGNOLOTH – 5e stats

Large fiend (yugoloth), neutral evil Armor Class 17 (natural armor)Armor Class (suggested) 20 (natural armor)Hit Points 147 (14d10 + 70)Speed 40 ft. Proficiency Bonus +4Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 19 (+4) 14 (+2) 21 (+5) 16 (+3) 15 (+2) 18 (+4) Saving Throws Dex +6, Int +7, Wis +6, Cha +8Skills Deception +8,

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DHERGOLOTH – 5e stats

Medium fiend (yugoloth), neutral evilLarge fiend (yugoloth), neutral evil (suggested) Armor Class 15 (natural armor)Armor Class (suggested) 20 (natural armor)Hit Points 119 (14d8 + 56)Hit Points (suggested) 133 (14d10 + 56)Speed 30 ft. Proficiency Bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 17 (+3) 10 (+0) 19 (+4) 7 (-2) 10 (+0) 9 (-1)

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CANOLOTH – 5e stats

Medium fiend (yugoloth), neutral evil Armor Class 16 (natural armor)Armor Class (suggested) 18 (natural armor)Hit Points 120 (16d8 + 48)Speed 50 ft. Proficiency Bonus +3Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 10 (+0) 17 (+3) 5 (-3) 17 (+3) 12 (+1) Saving Throws (suggested) Str +7, Con +6Skills Investigation +3, Perception +9Damage

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GNOME, DEEP (or Svirfnebli)

GENERAL INFORMATION Ability score increase. Int +2, Dex +1Age. 30 +2d10 (max 250)Speed. 25 feetSize. SmallAlignment (suggested). Any GoodLanguages. Common, Gnomish, Undercommon RACE TRAITS Gnome Cunning. You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic. SUBRACE TRAITS Darkvision. 120 feet Stone Camouflage. You have advantage on Dexterity (Stealth) checks to hide

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races in dungeons and dragons

Dungeons and Dragons 5e Races

List of playable Races in Dungeons and Dragons Aasimar, Fallen Aasimar, Protector Aasimar, Scourge Bugbear Dragonborn Dwarf, Duergar Dwarf, Hill Dwarf, Mountain Elf, Dark Elf, Eladrin (autumn) Elf, Eladrin (spring) Elf, Eladrin (summer) Elf, Eladrin (winter) Elf, High Elf, Sea Elf, Shadar-Kai Elf, Wood Firbolg Gith, Githyanki Gith, Githzerai Gnome, Deep (Svirfnebli) Gnome, Forest Gnome,

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INVESTITURE OF STONE

Transmutation level 6 STANDARD Casting Time 1 actionRange SelfComponents V, SDuration Concentration, up to 10 minutes Until the spell ends, bits of rock spread across your body, and you gain the following benefits: Spell Variants & Exotic Components – level 6Add-on for D&D 5e.Enhanced spell effects with exotic spell material components.The layout is made with

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CREATE HOMUNCULUS

Transmutation level 6 STANDARD Casting Time 1 hourRange TouchComponents V, S, M Duration Instantaneous While s eaking an intricate incantation, you cut yourself with a jewel-encrusted dagger, taking 2d4 piercing damage that can’t be reduced in anyway. You then drip your blood on the spell’s other components and touch them, transforming them into a special

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WRATH OF NATURE

Evocation Level 5 STANDARD Casting time 1 ActionRange 120 feetComponents V, SDuration Concentration, up to 1 minute You call out to the spirits of nature to rouse them against your enemies. Choose a point you can see within range. The spirits cause trees, rocks, and grasses in a 60-foot cube centered on that point to become animated until the

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GIANT STRIDER – 5e stats

Large monstrosity, chaotic evil Armor Class 14 (natural armor)Hit Points 22 (3d10 + 6)Speed 50 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 13 (+1) 14 (+2) 4 (-3) 12 (+1) 6 (-2) Saving Throws Str +6Damage Immunities fireSenses passive Perception 11Languages –Challenge 1 (200 XP) Fire Absorption. Whenever the giant strider

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