Search Results for: mane

Dnd 5e Marilith Tactics – build challenging encounters against a Marilith

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Marilith Note: This has been prepared utilizing only the 5E Core Rules. Additional source material can be found in the book Mordenkainen’s Tome of Foes. The Marilith can be found in the Monster Manual page 61. Additional information regarding Demons […]

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MARILITH – 5e STATS

Large fiend (demon), chaotic evil Armor Class 18 (Natural Armor)Hit Points 189 (18d10+90)Speed 40 ft. Proficiency Bonus +5Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 20 (+5) 20 (+5) 18 (+4) 16 (+3) 20 (+5) Saving Throws Str +9, Con +10, Wis +8, Cha +10Damage Resistance cold, Fire, lightning; bludgeoning, piercing, and slashing from

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Dnd 5e Cyclops Tactics – build challenging encounters against a Cyclops

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Cyclops Note: This has been prepared utilizing only the 5E Core Rules. The Cyclops can be found in the Monster Manual page 45. Cyclops are a variety of giant, huge in size (occupying a 15 ft X 15 ft combat

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AARAKOCRA – 5e stats

Medium humanoid, neutral good Armor Class 12Hit Points 13 (3d8)Speed 20 ft., fly 50 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 10 (+0) 14 (+2) 10 (+0) 10 (+0) 12 (+1) 11 (+0) Skills Perception +5Senses passive Perception 15Languages Auran, AarakocraChallenge 1/4 (50 XP) Binocular Vision (suggested). Aarakocra has advantage on all perception

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Birthright Campaign Setting

BIRTHRIGHT Campaign Setting pdf Ideas, Books, Manuals and Supplements from the World of Cerulia

Birthright campaign setting focus on royal and divine bloodlines that heroes pass to their descendants. A campaign setting full of interesting ideas to play wars, politic, intrigues and land owning. BIRTHRIGHT CAMPAIGN SETTING A king stands in the hight turret of his castle, squinting at the distant hills. He can just make out the figures

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MANTICORE 5e stats – giant beasts with the bodies of lions, the wings of a dragon, the head of a man

Large monstrosity, lawful evil Armor Class 14 (Natural Armor)Hit Points 68 (8d10+24)Speed 30 ft., fly 50 ft. Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 17 (+3) 16 (+3) 17 (+3) 7 (-2) 12 (+1) 8 (-1) Saving Throws (suggested) Str +5, Dex +5, Con +5Senses Darkvision 60 ft., passive Perception 11Languages CommonChallenge 3 (700

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MASTIFF 5e stats – prized by humanoids for their loyalty and keen senses

Medium beast (animal), unaligned Armor Class 12Hit Points 5 (1d8+1)Hit Points (suggested) 11 (2d8+2)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 13 (+1) 14 (+2) 12 (+1) 3 (-4) 12 (+1) 7 (-2) Skills Perception +3Senses passive Perception 13Challenge 1/8 (25 XP) Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception)

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NIGHT HAG – 5e stats

Medium fiend (hag), neutral evil Armor Class 17 (Natural Armor)Hit Points 112 (15d8+45)Speed 30 ft. Proficiency Bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 15 (+2) 16 (+3) 16 (+3) 14 (+2) 16 (+3) Saving Throws (suggested) Str +7, Con +6, Int +6Skills Deception +7, Insight +6, Perception +6, Stealth +6Damage Resistance cold,

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GRAY OOZE – 5e stats – amorphous creature that resemble wet stone

Medium ooze, unaligned Armor Class 8Hit Points 22 (3d8 + 9)Speed 10 ft., climb 10 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 12 (+1) 6 (-2) 16 (+3) 1 (-5) 6 (-2) 2 (-4) Saving Throws (suggested) Con +5Skills Stealth +2Damage Resistance Acid, Cold, FireCondition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, ProneSenses Blindsight 60

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BLACK PUDDING – 5e stats – The devourer

Large ooze, unaligned Armor Class 7Hit Points 85 (10d10+30)Speed 20 ft., climb 20 ft. Proficiency Bonus +2Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 16 (+3) 5 (-3) 16 (+3) 1 (-5) 6 (-2) 1 (-5) Saving Throws (suggested) Con +5Damage Immunities Acid, Cold, Lightning, SlashingCondition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, ProneSenses Blindsight 60 ft. (Blind

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