Search Results for: owl

ABBOT FLUMPH – 5e stats

Small aberration, lawful good Armor Class 13Hit Points 20 (5d6)Speed 5 ft., fly 30 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 9 (-1) 16 (+3) 10 (+0) 16 (+3) 16 (+3) 12 (+1) Saving Throws Wis +5, Int +5, Cha +4Skills Arcana +5, History +5, Insight +5, Perception +5, Religion […]

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PRIOR FLUMPH – 5e stats

Small aberration, lawful good Armor Class 13Hit Points 14 (4d6)Speed 5 ft., fly 30 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 8 (-1) 16 (+3) 10 (+0) 15 (+2) 15 (+2) 12 (+1) Saving Throws Dex +5, Wis +4 Skills Acrobatics +5, Arcana +4, History +4, Religion +4, Stealth +5Damage

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GITH, GITHYANKI

GENERAL INFORMATION Ability score increase. Str +2, Int +1Age. 16 + 1d6 (max 100)Speed. 30 feetSize. MediumAlignment (suggested). Lawful EvilLanguages. Common, Gith SUBRACE TRAITS Decadent Mastery. You learn one language of your choice, and you are proficient with one skill or tool of your choice. In the timeless city of Tu’narath, githyanki have bountiful time

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AIR ELEMENTAL MYRMIDON – 5e stats

Medium elemental (true elemental), neutral Armor Class 18 (plate)Hit Points 117 (18d8 + 36)Speed 30 ft., fly 30 ft. (hover) Proficiency Bonus +3Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 14 (+2) 14 (+2) 9 (-1) 10 (+0) 10 (+0) Saving Throws (suggested) Str +7, Dex +5Damage Resistances lightning, thunder; bludgeoning, piercing,

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DHERGOLOTH – 5e stats

Medium fiend (yugoloth), neutral evilLarge fiend (yugoloth), neutral evil (suggested) Armor Class 15 (natural armor)Armor Class (suggested) 20 (natural armor)Hit Points 119 (14d8 + 56)Hit Points (suggested) 133 (14d10 + 56)Speed 30 ft. Proficiency Bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 17 (+3) 10 (+0) 19 (+4) 7 (-2) 10 (+0) 9 (-1)

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WHIRLWIND

Evocation level 7 STANDARD Casting Time 1 actionRange 300 feetComponents V, M Duration Concentration, up to 1 minute A whirlwind howls down to a point that you can see on the ground within range. The whirlwind is a 10-foot-radius, 30-foot-high cylinder centered on that point. Until the spell ends, you can use your action to

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COMMUNE WITH NATURE

Divination (ritual) Level 5 STANDARD Casting Time 1 minuteRange SelfComponents V, SDuration Instantaneous You briefly become one with nature and gain knowledge of the surrounding territory. In the outdoors, the spell gives you knowledge of the land within 3 miles of you. In caves and other natural underground settings, the radius is limited to 300

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SPEAK WITH ANIMALS

Divination (ritual) Level 1 STANDARD Casting Time 1 actionRange SelfComponents V, SDuration 10 minutes You gain the ability to comprehend and verbally communicate with beasts for the duration. The knowledge and awareness of many beasts is limited by their intelligence, but at minimum, beasts can give you information about nearby locations and monsters, including whatever

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IDENTIFY

Divination (ritual) Level 1 STANDARD Casting Time 1 minuteRange TouchComponents: V, S, M Duration Instantaneous You choose one object that you must touch throughout the casting of the spell. If it is a magic item or some other magic-imbued object, you learn its properties and how to use them, whether it requires attunement to use,

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