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DAO (Earth Genie) – 5e stats

Large elemental (genie), neutral evil Armor Class 18 (natural armor)Hit Points 187 (15d10 + 105)Speed 30 ft., burrow 30 ft., fly 30 ft.Speed (suggested) 40 ft., burrow 20 ft., fly 50 ft. Proficiency Bonus +4Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 23 (+6) 12 (+1) 24 (+7) 12 (+1) […]

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WATER ELEMENTAL – 5e stats

Large elemental, neutral Armor Class 14 (natural armor)Hit Points 114 (12d10 + 48)Speed 30 ft., swim 90 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 14 (+2) 18 (+4) 5 (-3) 10 (+0) 8 (-1) Saving Throws (suggested) Str +7, Con +7Damage Resistances acid; bludgeoning, piercing, and slashing from

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FIRE ELEMENTAL – 5e stats

Large elemental, neutral Armor Class 13Hit Points 102 (12d10 + 36)Speed 50 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 10 (+0) 17 (+3) 16 (+3) 6 (-2) 10 (+0) 7 (-2) Saving Throws (suggested) Con +6Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacksDamage Vulnerabilities (suggested) coldDamage Immunities fire, poisonCondition Immunities exhaustion,

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EARTH ELEMENTAL – 5e stats

Large elemental, neutral Armor Class 17 (natural armor)Hit Points 126 (12d10 + 60)Speed 30 ft., burrow 30 ft. Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 20 (+5) 8 (-1) 20 (+5) 5 (-3) 10 (+0) 5 (-3) Saving Throws (suggested) Str +8, Con +8Damage Vulnerabilities thunderDamage Resistances bludgeoning, piercing, and slashing from

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Dnd 5e Earth Elemental Tactics – build challenging encounters against an Earth Elemental

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against an Earth Elemental Note: This has been prepared utilizing only the 5E Core Rules. The Earth Elemental can be found in the Monster Manual page 124. Earth Elementals are summoned, not evolved creatures, as such they have no specific form, they

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AIR ELEMENTAL – 5e stats – The Whirling Wonder of the Wind

Large elemental (true elemental), neutral Armor Class 15Hit Points 90 (12d10 + 24)Speed 0 ft., fly 90 ft. (hover) Proficiency Bonus +3Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 13 (+1) 12 (+1) 14 (+2) 6 (-2) 10 (+0) 6 (-2) Saving Throws (suggested) Dex +3Damage Resistances lightning, thunder, bludgeoning, piercing, and slashing from

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Dnd 5e Air Elemental Tactics – build challenging encounters against an Air Elemental

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against an Air Elemental Note: This has been prepared utilizing only the 5E Core Rules. The Air Elemental can be found in the Monster Manual page 124. Air Elementals are summoned, not evolved creatures, as such they have no specific form, they

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D&D water elemental

Dnd 5e Water Elementals Tactics – build challenging encounters against a Water Elemental

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Water Elemental Note: This has been prepared utilizing only the 5E Core Rules. The Water Elemental can be found in the Monster Manual page 125. Water Elementals are summoned, not evolved creatures, as such they have no specific form, they

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Dnd 5e Fire Elemental tactics – build challenging encounters against a Fire Elemental

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Fire Elemental Note: This has been prepared utilizing only the 5E Core Rules. The Fire Elemental can be found in the Monster Manual page 125. Fire Elementals are summoned, not evolved creatures, as such they have no specific form, they

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RED DRAGON, ANCIENT 5e stats

Gargantuan dragon (chromatic dragon), chaotic evil Armor Class 22 (natural armor)Hit Points 546 (28d20 + 252)Speed 40 ft., climb 40 ft., fly 80 ft Proficiency Bonus +7Proficiency Bonus +12 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 30 (+10) 10 (+0) 29 (+9) 18 (+4) 15 (+2) 23 (+6) Saving Throws Dex +7, Con +16, Wis

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