Evocation Level 4
STANDARD
Casting Time 1 bonus action
Range Self
Components V
Duration Concentration, up to 1 minute
The next time you hit a creature with a melee weapon attack during this spell’s duration, your weapon pierces both body and mind, and the attack deals an extra 4d6 psychic damage to the target. The target must make a Wisdom saving throw. On a failed save, it has
disadvantage on attack rolls and ability checks, and can’t take reactions, until the end of its next turn.
Spell Variants & Exotic Components – level 4
Add-on for D&D 5e.
Enhanced spell effects with exotic spell material components.
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SPELL VARIANT #1
Casting Time 1 bonus action
Range Self
Components V, M
Duration Concentration, up to 1 minute
The next time you hit a creature with a melee weapon attack during this spell’s duration, your weapon pierces both body and mind, and the attack deals an extra 4d8 psychic damage to the target. The target must make a Wisdom saving throw. On a failed save, it has disadvantage on attack rolls and ability checks, and can’t take reactions, until the end of its next turn.
Components. Weapon +2 (not consumed).