SUNBURST

Evocation level 8

STANDARD

Casting Time 1 action
Range 150 feet
Components V, S, M
Duration Instantaneous

Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 minute. On a successful save, it takes half as much damage and isn’t blinded by this spell. Undead and oozes have disadvantage on this saving throw.

A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.

This spell dispels any darkness in its area that was created by a spell.

Components. Fire and a piece of sunstone.

Spell Variants & Exotic Components – level 7
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SPELL VARIANT #1

Casting Time 1 action
Range 150 feet
Components V, S, M
Duration Instantaneous

Brilliant sunlight flashes in a 100-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d8 radiant damage and is blinded for 1 minute. On a successful save, it takes half as much damage and isn’t blinded by this spell. Undead and oozes have disadvantage on this saving throw.

A creature blinded by this spell makes another Constitution saving throw with disadvantage at the end of each of its turns. On a successful save, it is no longer blinded. This spell dispels any darkness in its area that was created by a spell.

At Higher Levels. When you cast this spell using a spell slot of 9th level, the spell inflicts 20d8 radiant damage.

Components. Sun Blade (not consumed), Sunbeam (spell).