WALL OF FORCE

Evocation Level 5

STANDARD

Casting Time 1 action
Range 120 feet
Components V, S, M
Duration Concentration, up to 10 minutes

An invisible wall of force springs into existence at a point you choose within range. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. It can be free floating or resting on a solid surface. You can form it into a hemispherical dome or a sphere with a radius of up to 10 feet, or you can shape a flat surface made up of ten 10-foot-by-10-foot panels. Each panel must be contiguous with another panel. In any form, the wall is 1/4 inch thick. It lasts for the duration. If the wall cuts through a creature’s space when it appears, the creature is pushed to one side of the wall (your choice which side).
Nothing can physically pass through the wall. It is immune to all damage and can’t be dispelled by dispel magic. A disintegrate spell destroys the wall instantly, however. The wall also extends into the Ethereal Plane, blocking ethereal travel through the wall.
Components. A pinch of powder made by crushing a clear gemstone.

Spell Variants & Exotic Components – level 5
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SPELL VARIANT #1

Casting Time 1 action
Range 120 feet
Components V, S, M
Duration Concentration, up to 10 minutes

An invisible wall of force springs into existence at a point you choose within range. The wall appears in any orientation you choose, as a horizontal or vertical barrier or at an angle. It can be free floating or resting on a solid surface. You can form it into a hemispherical dome or a sphere with a radius of up to 10 feet, or you can shape a flat surface made up of ten 10-foot-by-10-foot panels. Each panel must be contiguous with another panel. In any form, the wall is 1/4 inch thick. It lasts for the duration. If the wall cuts through a creature’s space when it appears, the creature is pushed to one side of the wall (your choice which side).
Nothing can physically pass through the wall. It is immune to all damage and can’t be dispelled by dispel magic. A disintegrate spell destroys the wall instantly, however. The wall also extends into the Ethereal Plane, blocking ethereal travel through the wall. In addition, the spell creates a Wall of Force that is capable of reflecting damage dealt both by a melee attack, a ranged attack or a magical attack.
Melee. Anyone hitting the Wall of Force in melee must make a Dexterity saving throw or suffers from the effect of its own melee attack.
Ranged. Any ranged attack that hits the Wall of Force is reflected. The spellcaster may redirect all the ammunition at a single target with a successful ranged attack.
Spell. Any spell that targets the Wall of Force can be reflected to the caster only if the spell requires a saving throw to avoid or half the harmful effects. The spellcaster rolls a normal saving throw in place of the wall, if successful the spell effect is reflected to its sender. If the saving throw fails, then the Wall of Force loses 1 minute of duration.
Components. Immovable Rod (not consumed); Topaz worth 500 gp.