SHAPE WATER

Transmutation cantrip

STANDARD

Casting Time 1 action
Range 30 feet
Components S
Duration Instantaneous or 1 hour (see below)

You choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways: 

  • You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction. This movement doesn’t have enough force to cause damage. 
  • You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour. 
  • You change the water’s color or opacity. The water must be changed in the same way throughout. This change lasts for 1 hour. 
  • You freeze the water, provided that there are no creatures in it. The water unfreezes in 1 hour. 

If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action. 

Spell Variants & Exotic Components – level 0
Add-on for D&D 5e.
Enhanced spell effects with exotic spell material components.
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