Conjuration cantrip
STANDARD
Casting Time 1 action
Range 60 feet
Components V, S
Duration Instantaneous
You hurl a bubble of acid. Choose one creature within range, or choose two creatures within range that are within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d6 acid damage.
Spell Variants & Exotic Components – level 0
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Enhanced spell effects with exotic spell material components.
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SPELL VARIANT #1
Casting Time 1 action
Range 60 feet
Components V, S, M
Duration Instantaneous
You hurl a bubble of acid. Choose one creature within range, or choose two creatures within range that are within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d8 acid damage.
At Higher Levels. The spell damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
Components. Ampoule of Gelatinous Cube.
SPELL VARIANT #2
Casting Time 1 action
Range 60 feet
Components V, S, M
Duration Instantaneous
You hurl a bubble of acid. Choose one creature within range. A target must succeed on a Dexterity saving throw or take 1 acid damage. Also, the acid dissolve armors (except magical armors), thus reducing the armor class by one point.
At Higher Levels. This acid damage increases by 1 when you reach 5th level (2 damage and -2 to armor class), 11th level (3 damage and -3 to armor class), and 17th level (4 damage and -4 to armor class).
Components. Ampoule of Gelatinous Cube.