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DRAGON TURTLE – 5e stats

Gargantuan dragon, neutral Armor Class 20 (natural armor)Hit Points 341 (22d20+10)Speed 20 ft., swim 40 ft. Proficiency Bonus +6Proficiency Bonus +9 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 25 (+7) 10 (+0) 20 (+5) 10 (+0) 12 (+1) 12 (+1) Saving Throws Dex +6, Con +11, Wis +7Damage Resistance fireSenses darkvision 120 ft., passive Perception 11Languages Aquan, DraconicChallenge 17 (18,000 XP) […]

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KOALINTH – 5e stats

Medium humanoid (goblinoid), lawful evil Armor Class 14 (scale mail)Hit Points 16 (3d8 + 3)Speed 30 ft., swim 20 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 13 (+1) 11 (+0) 12 (+1) 11 (+0) 10 (+1) 11 (+0) Saving Throws Dex +2Skills Athletics +3, Perception +2Senses

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Dnd 5e Koalinth Tactics – build challenging encounters against a Koalinth

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Koalinth Note: This has been prepared utilizing only the 5E Core Rules. The Koalinth can be found in “Ghosts of Saltmarsh” page 238-239, additional information pages 61-84. Also appearing in Polyhedron #89 and Dungeon #79. The Koalinth are a primarily

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COUATL – 5e stats

Medium celestial, lawful goodLarge celestial, lawful good (suggested) Armor Class 19 (Natural Armor)Hit Points 97 (13d8+39)Hit Points (suggested) 110 (13d10+39)Speed 30 ft., fly 90 ft. Proficiency Bonus +2Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 16 (+3) 20 (+5) 17 (+3) 18 (+4) 20 (+5) 18 (+4) Saving Throws Con +5, Wis +7, Cha +6Damage Resistance RadiantDamage

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FOMORIAN – 5e stats

Huge giant (true giant), chaotic evil Armor Class 14 (natural armor), 16 (scraps armor)Hit Points 149 (13d12 + 65)Speed 30 ft. Proficiency Bonus +3Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 23 (+6) 10 (+0) 20 (+5) 9 (-1) 14 (+2) 6 (-2) Saving Throws (suggested) Str +9, Con +8Skills Perception +8, Stealth +3Senses darkvision 120 ft., passive Perception

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GALEB DUHR – 5e stats

Medium elemental, neutralLarge elemental, neutral (suggested) Armor Class 16 (natural armor)Hit Points 85 (9d8 + 45)Hit Points (suggested) 95 (9d10 + 45)Speed 15 ft. (30 ft. when rolling, 60 ft. rolling downhill) Proficiency Bonus +3Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 20 (+5) 14 (+2) 20 (+5) 11 (+0) 12 (+1) 10 (+0)

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