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Rhea – God and Clerics for D&D 5e

Rhea (Greater God) Rhea was originally worshipped as the Great Goddess of Minoan Crete, and is an example of the Great Mother goddess who took many names and shapes throughout the ancient Middle East. Above all, she symbolized fertility, in which her influence extended over plants, animals, and humans. She also controlled the varying seasons,

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Athena – God and Clerics for D&D 5e

Athena (Intermediate God) One day Zeus developed a terrible headache. To relieve it, Hephaestus used his axe to split the mighty god’s head open. Outcame Athena, full grown and fully armed. She quickly became Zeus’ favorite daughter, and is the goddess of noble combat, architecture,sculpture, spinning, weaving, horses, oxen, olives, prudence and wise counsel. As

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VAMPIRE SPAWN – 5e stats

Medium undead, neutral evil Armor Class 15 (natural armor)Hit Points 82 (11d8 + 33)Speed 30 ft. Proficiency Bonus +Proficiency Bonus + (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 16 (+3) 16 (+3) 16 (+3) 11 (+0) 10 (+0) 12 (+1) Saving Throws Dex +6, Wis +3Skills Perception +3, Stealth +6Damage Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacksSenses darkvision 60

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SKELETON – 5e stats

Medium undead (skeleton), lawful evil Armor Class 13 (armor scraps)Hit Points 13 (2d8 + 4)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 10 (+0) 14 (+2) 15 (+2) 6 (-2) 8 (-1) 5 (-3) Damage vulnerabilities bludgeoningDamage Immunities poisonCondition Immunities exhaustion, poisonedSenses darkvision 60 ft., passive Perception 9Languages understands the languages it knew in

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REVENANT – 5e stats

Medium undead, neutral Armor Class 13 (leather armor)Hit Points 136 (16d8 + 64)Speed 30 ft. Proficiency Bonus +3Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 14 (+2) 18 (+4) 13 (+1) 16 (+3) 18 (+4) Saving Throws Str +7, Con +7, Wis +6, Cha +7Damage Resistances necrotic, psychicDamage Immunities poisonCondition Immunities charmed, exhaustion, frightened, paralyzed, poisoned,

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MUMMY LORD – 5e stats

Medium undead, lawful evil Armor Class 17 (natural armor)Hit Points 97 (13d8 + 39)Speed 20 ft. Proficiency Bonus +5Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 10 (+0) 17 (+3) 11 (+0) 18 (+4) 16 (+3) Saving Throws Con +8, Int +5, Wis +9, Cha +8Skills History +5, Religion +5Damage vulnerabilities fireDamage Immunities necrotic, poison; bludgeoning,

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LICH – 5e stats

Medium undead (lich), any evil alignment Armor Class 17 (natural armor)Hit Points 135 (18d8 + 54)Speed 30 ft. Proficiency Bonus +7Proficiency Bonus +7 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 11 (+0) 16 (+3) 16 (+3) 20 (+5) 14 (+2) 16 (+3) Saving Throws Con +10, Int +12, Wis +9Saving Throws Con +10, Int +12, Wis +9,

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