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WRAITH – 5e stats

Medium undead, neutral evil Armor Class 13Hit Points 67 (9d8+27)Speed 0 ft., fly 60 ft. (hover) Proficiency Bonus +3Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 6 (-2) 16 (+3) 16 (+3) 12 (+1) 14 (+3) 15 (+2) Saving Throws (suggested) Dex +6Damage Resistance acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical

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Dnd 5e Wraith Tactics – build challenging encounters against a Wraith

By Alan McCoy from Dungeons & Dragons: Fundamentals How to build challenging encounters against a Wraith Note: This has been prepared utilizing only the 5E Core Rules. The Wraith can be found in the Monster Manual page 302. The Wraith is one of the Classic Monsters from the earliest days of Dungeons and Dragons and

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THRI-KREEN – 5e stats

Medium humanoid (thri-kreen), chaotic neutral Armor Class 15 (natural armor)Hit Points 33 (6d8 + 6)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 12 (+1) 15 (+2) 13 (+1) 8 (-1) 12 (+1) 7 (-2) Saving Throws (suggested) Dex +4Skills Perception +3, Stealth +4, Survival +3Senses

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INCUBUS – 5e stats

Medium fiend (demon, shapechanger), neutral evil Armor Class 15 (Natural Armor)Hit Points 66 (12d8+12)Speed 30 ft., fly 60 ft. Proficiency Bonus +2Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 8 (-1) 17 (+3) 13 (+1) 15 (+2) 12 (+1) 20 (+5) Saving Throws (suggested) Dex +5, Cha +7Skills Deception +9, Insight +5, Perception +5, Persuasion

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SUCCUBUS – 5e stats

Medium fiend (demon, shapechanger), neutral evil Armor Class 15 (Natural Armor)Hit Points 66 (12d8+12)Speed 30 ft., fly 60 ft. Proficiency Bonus +2Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 8 (-1) 17 (+3) 13 (+1) 15 (+2) 12 (+1) 20 (+5) Saving Throws (suggested) Dex +5, Cha +7Skills Deception +9, Insight +5, Perception +5, Persuasion

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OGRE – 5e stats

Large giant (ogre), chaotic evil Armor Class 13 (Hide Armor)Hit Points 59 (7d10+21)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 19 (+4) 8 (-1) 16 (+3) 5 (-3) 7 (-2) 7 (-2) Saving Throws Str +6, Con +5Senses Darkvision 60 ft., passive Perception 8Languages Common, GiantChallenge 2 (450 XP) ACTIONS 5th Edition

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LAMIA – 5e stats

Large monstrosity, chaotic evil Armor Class 13 (Natural Armor)Hit Points 97 (13d10+26)Speed 30 ft. (suggested 50 ft.) Proficiency Bonus +2Proficiency Bonus +6 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 16 (+3) 13 (+1) 15 (+2) 14 (+2) 15 (+2) 16 (+3) Saving Throws (suggested) Str +5, Wis +4Skills Deception +7, Insight +4, Stealth +3Senses Darkvision 60 ft., passive

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GHOST – 5e stats

Medium undead, any alignment Armor Class 11Armor Class (suggested) 20 (material plane), 12 (ethereal plane)Hit Points 45 (10d8)Speed 0 ft., fly 40 ft. Proficiency Bonus +2Proficiency Bonus +5 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 7 (-2) 13 (+1) 10 (+0) 10 (+0) 12 (+1) 17 (+3) Saving Throws (suggested) Cha +5Damage Resistance acid, fire, lightning, thunder;

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