Search Results for: mane

SWITCH PERSONALITY

Telepathic Devotion Power Check DC 12 Intelligence checkInitial Cost Contact(see description)Maintenance Cost n/a (see description)Range SelfPreparation Time 1 roundArea of Effect 1 creaturePrerequisites Ejection, Mindlink The psionicist insert his mind into a target’s brain, and at the same time the target enters the psionicist’s brain, thus making a substancial exchange of bodies. An unwilling target

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PSYCHIC SURGERY

Metapsionic Science Power Check DC 13 Constitution, Intelligence, Wisdom or Charisma check (see description)Initial Cost Contact or more (see description)Maintenance Cost n/aRange Personal or ContactPreparation Time Varies (see description)Area of Effect Self or 1 creaturePrerequisites Complete Healing, Ejection This psionic power acts on the mind and the neurological system of the target. The psionicist can

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MIND WIPE

Telepathic Devotion Power Check DC 14 Intelligence checkInitial Cost ContactMaintenance Cost 8 PSPs / round or more (see description)Range TouchPreparation Time 1 actionArea of Effect 1 creaturePrerequisites Ejection The psionicist exact from the target’s mind portion of its knowledge, cognition and personality by sealing the access to those area of the mind. Every round the

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GRELL PHILOSOPHER – 5e stats

Medium aberration (grell), neutral evil Armor Class 11Hit Points 44 (8d8 + 10) Speed 10 ft., fly 30 ft. (hover) Proficiency Bonus +2Proficiency Bonus +4 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 14 (+2) 12 (+1) 13 (+1) 16 (+3) 17 (+3) 15 (+2) Saving Throws Int +5, Wis +5, Cha +4Skills

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STARS WITHOUT NUMBERS

RESOURCES AND SUPPLEMENTS FOR STARS WITHOUT NUMBERS REVISED EDITION CORE RULEBOOK Stars Without Number: Revised EditionThe year is 3200 and mankind’s empire lies in ashes.The Jump Gates fell six hundred years ago, severing the links between the myriad worlds of the human diaspora. Now, the long isolation of the Silence falls away as men and

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ERDLAND – 5e stats

Large beast (animal), unaligned Armor Class 14 (natural armor), 12 (underbelly)Hit Points 25 (3d10+9)Speed 40 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 18 (+4) 16 (+3) 16 (+3) 2 (-4) 12 (+1) 10 (+0) Skills Perception +3Senses passive Perception 11Challenge 1/2 (100 XP) Psionic Powers (suggested). The Erdland has 19 (3d12) PSPs

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DONKEY – 5e stats

Medium beast (animal), unaligned Armor Class 10Hit Points (suggested) 19 (3d8+6)Speed 45 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 13 (+1) 10 (+0) 14 (+2) 2 (-4) 10 (+0) 5 (-3) Senses passive Perception 10Challenge 1/8 (25 XP) Beast of Burden. The donkey is considered to be a Large animal for the purpose of

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RACING CAMEL – 5e stats

Large beast (animal), unaligned Armor Class 12Hit Points 17 (2d10+6)Speed 60 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 12 (+1) 14 (+2) 16 (+3) 2 (-4) 10 (+0) 5 (-3) Skills (suggested) Perception +2Senses passive Perception 10Challenge 1/8 (25 XP) ACTIONS DESCRIPTION A racing camel is a specially bred and trained camel

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ASTRAL WOLF – 5e stats

Large fiend, neutral evil Armor Class 16 (on Astral Plane)Hit Points 39 (6d10 + 6)Speed 60 ft. Proficiency Bonus +2Proficiency Bonus +3 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 16 (+3) 13 (+1) 12 (+1) 2 (-4) 16 (+3) 10 (+0) Skills Perception +5Senses darkvision 60 ft., passive Perception 15Languages –Challenge 2 (450 XP) Astral Howl. The astral howl

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